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Game development & engines

431 agent tools in this category, ranked by GitHub stars for now. Hands-on test results will replace this ranking as they finish.

Starter kit Draft

The three most-starred tools here. Not tested together yet.

godot-gdscript-patterns

Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learn

npx skills add wshobson/agents --skill godot-gdscript-patterns
unity-ecs-patterns

Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing p

npx skills add wshobson/agents --skill unity-ecs-patterns
game-engine

Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, imple

npx skills add github/awesome-copilot --skill game-engine

All tools

Works with
Type
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Status
Access
ToolStarsLast updateLicense
godot-gdscript-patterns
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems
SkillInstall · skills CLI
42,4705 days ago—
unity-ecs-patterns
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, op
SkillInstall · skills CLI
42,4705 days ago—
game-engine
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engi
SkillInstall · skills CLI
41,1171 day ago—
2d-games
2D game development principles. Sprites, tilemaps, physics, camera.
SkillInstall · skills CLI
33,4621 day ago—
3d-games
3D game development principles. Rendering, shaders, physics, cameras.
SkillInstall · skills CLI
33,4621 day ago—
game-art
Game art principles. Visual style selection, asset pipeline, animation workflow.
SkillInstall · skills CLI
33,4621 day ago—
game-audio
Game audio principles. Sound design, music integration, adaptive audio systems.
SkillInstall · skills CLI
33,4621 day ago—
game-design
Game design principles. GDD structure, balancing, player psychology, progression.
SkillInstall · skills CLI
33,4621 day ago—
game-development
Game development orchestrator. Routes to platform-specific skills based on project needs.
SkillInstall · skills CLI
33,4621 day ago—
mobile-games
Mobile game development principles. Touch input, battery, performance, app stores.
SkillInstall · skills CLI
33,4621 day ago—
multiplayer
Multiplayer game development principles. Architecture, networking, synchronization.
SkillInstall · skills CLI
33,4621 day ago—
pc-games
PC and console game development principles. Engine selection, platform features, optimization strategies.
SkillInstall · skills CLI
33,4621 day ago—
vr-ar
VR/AR development principles. Comfort, interaction, performance requirements.
SkillInstall · skills CLI
33,4621 day ago—
web-games
Web browser game development principles. Framework selection, WebGPU, optimization, PWA.
SkillInstall · skills CLI
33,4621 day ago—
game-developer
Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, confi
SkillInstall · skills CLI
12,3492 days ago—
ai-behavior-trees-utility-ai
Engine-neutral behavior tree and utility AI code for NPCs in any language: Blackboard, reactive composites, decorators and response-curve scoring. Use
SkillInstall · skills CLI
8,7001 day ago—
bevy-ecs
Builds and debugs Bevy 0.20 games in Rust: components, Query and Commands systems, schedules, States, observers and headless tests. Use when Cargo.tom
SkillInstall · skills CLI
8,7001 day ago—
camera-systems
Builds and tunes game cameras, engine-neutral with Godot and Cinemachine 3 mappings: 2D follow with deadzone and look-ahead, third-person orbit, first
SkillInstall · skills CLI
8,7001 day ago—
card-game
Designs card games and deckbuilders in any engine: cards as data with one effect interpreter, deck zones, a trigger stack and seeded shuffles. Use for
SkillInstall · skills CLI
8,7001 day ago—
create-game-assets
Plans, generates or sources, and validates consistent game art: style guides, sprites, pixel art, tilesets, icons and textures, with QA and licence re
SkillInstall · skills CLI
8,7001 day ago—
defold-core
Builds and debugs Defold 1.14 games in Lua: collections, game objects, input focus, msg.post messaging, factories, collection proxies and Bob builds.
SkillInstall · skills CLI
8,7001 day ago—
dialogue-systems
Builds engine-neutral branching dialogue with Ink, Yarn Spinner or a small JSON graph runner: lines, choices, conditions, variables and localization I
SkillInstall · skills CLI
8,7001 day ago—
ebitengine-game
Creates, debugs and packages 2D games in Go with Ebitengine v2: a play-and-retry loop, input, pixel-art scaling, text, audio and desktop, WASM or mobi
SkillInstall · skills CLI
8,7001 day ago—
fps-shooter
Designs first-person shooter combat in any engine: hitscan vs projectiles, time-to-kill, damage falloff, recoil patterns, ADS sensitivity and lag-comp
SkillInstall · skills CLI
8,7001 day ago—
game-ai
Designs engine-neutral enemy and NPC AI: picks FSM, behavior tree, utility or GOAP, and builds perception, steering and A* pathfinding. Use for patrol
SkillInstall · skills CLI
8,7001 day ago—
game-feel
Adds engine-neutral juice to a working mechanic: trauma-based screen shake, hit-stop, eased tweens, squash and stretch, and knockback. Use when the ga
SkillInstall · skills CLI
8,7001 day ago—
game-ui-ux
Engine-neutral design rules for game HUDs and menus: anchors and containers, scaling, safe areas, gamepad focus, HUDs driven by events instead of poll
SkillInstall · skills CLI
8,7001 day ago—
godot-2d-movement
Godot 4.7 CharacterBody2D movement in GDScript: platformer run and jump, top-down 8-direction motion, slopes and one-way platforms, with a headless la
SkillInstall · skills CLI
8,7001 day ago—
godot-3d-essentials
Godot 4.7 3D scene setup: Camera3D, lights, WorldEnvironment (sky, ambient, tonemap, fog), StandardMaterial3D, GridMap and local vs global transforms,
SkillInstall · skills CLI
8,7001 day ago—
godot-animation
Godot 4.7 animation APIs: AnimationPlayer, AnimationTree state machines, AnimatedSprite2D and create_tween() Tweens, with a headless state test. Use w
SkillInstall · skills CLI
8,7001 day ago—
godot-audio
Godot 4.7 audio APIs: AudioStreamPlayer 2D and 3D, the bus layout, AudioServer volume and mute, polyphony, looping imports and playback position for b
SkillInstall · skills CLI
8,7001 day ago—
godot-csharp
C# and .NET in Godot 4.7: partial node classes, the PascalCase lifecycle, [Export] and [Signal], signals as C# events, the .csproj and calling GDScrip
SkillInstall · skills CLI
8,7001 day ago—
godot-export
Exports Godot 4.7 projects: templates, export_presets.cfg for desktop, Web and Android, command-line exports and web COOP/COEP headers. Use on "No exp
SkillInstall · skills CLI
8,7001 day ago—
godot-gdscript
GDScript 2.0 for Godot 4.7: static typing, @export and @onready, await and coroutines, and porting 3.x code. Use for .gd parse errors ("Cannot infer t
SkillInstall · skills CLI
8,7001 day ago—
godot-gdscript-headless-testing
Runs Godot 4.7 GDScript tests with godot --headless and a SceneTree runner that exits non-zero on failure, so CI can gate merges. Owns Godot tests in
SkillInstall · skills CLI
8,7001 day ago—
godot-multiplayer
Godot 4.7 high-level multiplayer: ENet host and join, @rpc with rpc_id(), MultiplayerSpawner and MultiplayerSynchronizer, with a two-instance headless
SkillInstall · skills CLI
8,7001 day ago—
godot-nodes-scenes
Godot 4.7 scene-tree structure: reusable .tscn scenes, instantiate(), autoloads and a checker for broken res:// paths and uids. Use when spawning bull
SkillInstall · skills CLI
8,7001 day ago—
godot-physics
Godot 4.7 physics API in 2D and 3D: body and Area types, collision_layer and mask bits, Area signals for hurtboxes, RayCast and space queries, and Jol
SkillInstall · skills CLI
8,7001 day ago—
godot-resources
Godot 4.7 data-driven design with custom Resources: class_name and @export fields, .tres files, shared references vs duplicate_deep(), uids and thread
SkillInstall · skills CLI
8,7001 day ago—
godot-shaders
Godot 4.7 Shading Language syntax and pipeline: canvas_item, spatial and particle shaders, built-ins, ShaderMaterial wiring, a headless compile check
SkillInstall · skills CLI
8,7001 day ago—
godot-signals-groups
Godot 4.7 signals and node groups: typed signals, connect() with Callables, one-shot and deferred connections, event-bus autoloads and call_group broa
SkillInstall · skills CLI
8,7001 day ago—
godot-tilemap
Godot 4.7 tile maps with TileMapLayer and TileSet: atlas sources, data layers, terrain autotiling and set_cell or local_to_map at runtime. Use for 2D
SkillInstall · skills CLI
8,7001 day ago—
godot-ui-control
Godot 4.7 Control-node API for menus and HUDs: anchors, Containers, Theme and StyleBox, focus neighbours and stretch settings, with a headless layout
SkillInstall · skills CLI
8,7001 day ago—
input-systems
Engine-neutral input architecture with Godot InputMap code: named actions, stick deadzones, buffered presses and rebinding with conflict checks. Use f
SkillInstall · skills CLI
8,7001 day ago—
level-design
Engine-neutral level design with Godot checks: player metrics from the real controller, key and ability gating with a soft-lock check, and pacing. Use
SkillInstall · skills CLI
8,7001 day ago—
love2d-core
Builds and debugs LÖVE (Love2D) 11.x games in Lua: main.lua callbacks, conf.lua, fixed steps, crisp pixel-art scaling, love.filesystem saves and a scr
SkillInstall · skills CLI
8,7001 day ago—
performance-optimization
Finds and fixes game frame-rate problems by measurement in Godot, Unity, Unreal or Roblox: CPU- vs GPU-bound, then the biggest fix (draw calls, poolin
SkillInstall · skills CLI
8,7001 day ago—
phaser-arcade-physics
Phaser 4 Arcade Physics movement and collision: bodies, velocity, gravity, colliders vs overlaps, groups and bullet pools. Use for a Phaser platformer
SkillInstall · skills CLI
8,7001 day ago—
phaser-core
Sets up and debugs Phaser 4 games (and pinned Phaser 3.90): Game config, Scene lifecycle, the loader, scene transitions and Phaser 3 to 4 migration. U
SkillInstall · skills CLI
8,7001 day ago—
physics-tuning
Engine-neutral physics tuning with Godot checks: fixed timestep and interpolation, CCD against tunnelling, damping, solver iterations and collision la
SkillInstall · skills CLI
8,7001 day ago—
pixijs-rendering
Builds and debugs 2D browser game rendering with PixiJS v8: async init, Assets loading, the Container and Sprite scene graph, pointer dragging and v7-
SkillInstall · skills CLI
8,7001 day ago—
platformer
Designs 2D platformers in any engine: jump feel (coyote time, jump buffering, variable height, fall gravity, corner correction), wall jumps, hazards,
SkillInstall · skills CLI
8,7001 day ago—
procedural-gen
Engine-neutral procedural generation in Python with Godot and Unity mappings: seeded RNG, dungeon layouts, wave function collapse, noise terrain and l
SkillInstall · skills CLI
8,7001 day ago—
puzzle
Designs grid and logic puzzle games in any engine: match-3 cascades, Sokoban pushing, unique-solution grids (nonogram, Sudoku), exact undo and solver-
SkillInstall · skills CLI
8,7001 day ago—
pygame-core
Builds and debugs 2D games in Python with pygame-ce (imported as pygame): the event-update-draw loop, delta time, Surfaces and Rects, Sprite groups an
SkillInstall · skills CLI
8,7001 day ago—
roblox-characters
Roblox player characters: CharacterAdded lifecycle, Humanoid and HumanoidRootPart, R6, R15 and custom rigs, respawn and Tools. Use when a character sc
SkillInstall · skills CLI
8,7001 day ago—
roblox-datastores
Roblox DataStoreService persistence: load on join, save on leave and BindToClose, UpdateAsync vs SetAsync, session locking and OrderedDataStore leader
SkillInstall · skills CLI
8,7001 day ago—
roblox-luau
Roblox Luau scripting and code structure: services, Instances, Script vs LocalScript vs ModuleScript, the task library and typed Luau, with selene and
SkillInstall · skills CLI
8,7001 day ago—
roblox-networking
Roblox client-server networking and anti-exploit: RemoteEvent and RemoteFunction contracts, server authority, rate limits, hit validation and replicat
SkillInstall · skills CLI
8,7001 day ago—
roblox-physics
Roblox physics and spatial queries: assemblies, constraints, collision groups, Raycast and Shapecast, and network ownership. Use when parts fall throu
SkillInstall · skills CLI
8,7001 day ago—
roblox-simulator-economy
Roblox simulator, tycoon and idle-game economies in Luau: upgrade cost curves, income per second, rebirth pacing, big-number formatting and paid-egg o
SkillInstall · skills CLI
8,7001 day ago—
roblox-studio-workflow
Safely edits an existing Roblox place or Rojo project: finds the source of truth and proves changes with the right test mode or Studio MCP (execute_lu
SkillInstall · skills CLI
8,7001 day ago—
roblox-ui
Roblox UI with ScreenGui and PlayerGui: ResetOnSpawn, UDim2 scale and offset, UIListLayout flex, safe areas, StyleSheet, gamepad selection and touch c
SkillInstall · skills CLI
8,7001 day ago—
roguelike
Designs run-based roguelikes and roguelites in any engine: run structure, permadeath, meta-progression, seeded and daily runs, turn order and symmetri
SkillInstall · skills CLI
8,7001 day ago—
router
Routes any game-development request to the right skills: detects the engine (Godot, Unity, Unreal, Ebitengine, Bevy, Phaser, PixiJS, three.js, Defold,
SkillInstall · skills CLI
8,7001 day ago—
rpg
Designs RPG progression and combat numbers in any engine: stats with a modifier stack, XP curves, damage formulas, items and equipment (slots, rarity,
SkillInstall · skills CLI
8,7001 day ago—
save-systems
Engine-neutral save and load with Godot and Python code: what to serialize, slots and autosave, atomic writes and versioned migration. Use for save/lo
SkillInstall · skills CLI
8,7001 day ago—
shader-programming
Engine-neutral shader technique in GLSL with HLSL equivalents: how dissolve, outline, fresnel rim and post effects work, and porting GLSL to HLSL. Use
SkillInstall · skills CLI
8,7001 day ago—
survival-crafting
Designs survival-crafting loops in any engine: gathering, recipes and tech trees, carry weight, spoilage, hunger and temperature, and base building. U
SkillInstall · skills CLI
8,7001 day ago—
threejs-gltf-loading
Loads glTF/GLB models into three.js r187 and plays their animations: GLTFLoader, DRACO, Meshopt and KTX2 decoders, AnimationMixer cross-fades and Skel
SkillInstall · skills CLI
8,7001 day ago—
threejs-materials-lighting
Lights and shades three.js r187 scenes: standard, physical and unlit materials, lights, shadows, HDR environment lighting and tone mapping. Use when a
SkillInstall · skills CLI
8,7001 day ago—
threejs-scene-setup
Sets up and debugs a plain three.js r187 game or 3D scene: import maps, Scene, PerspectiveCamera and WebGLRenderer, setAnimationLoop with Timer, resiz
SkillInstall · skills CLI
8,7001 day ago—
tower-defense
Designs tower defense games in any engine: lane and maze pathing, wave pacing, targeting priorities, armoured and flying counters, and the gold econom
SkillInstall · skills CLI
8,7001 day ago—
unity-animation
Unity 6.3 LTS character animation with the Animator (Mecanim): states and transitions, blend trees, Avatar Mask layers, root motion and humanoid IK. U
SkillInstall · skills CLI
8,7001 day ago—
unity-build-pipeline
Builds and ships Unity 6.3 LTS players: Build Profiles, IL2CPP vs Mono, managed stripping with link.xml, scripted BuildPlayer, Addressables and CI or
SkillInstall · skills CLI
8,7001 day ago—
unity-build-size
Finds and shrinks what makes a Unity 6.3 LTS build too big: Build Report reading, uncompressed textures, glTFast models, PCM audio and per-platform le
SkillInstall · skills CLI
8,7001 day ago—
unity-csharp-scripting
Writes and fixes Unity 6.3 LTS C# gameplay scripts: MonoBehaviour lifecycle, serialization, .meta/GUID discipline and command-line tests. Use for new
SkillInstall · skills CLI
8,7001 day ago—
unity-input-system
Wires Unity 6.3 LTS player input with the Input System package: .inputactions assets, action maps, PlayerInput and control schemes. Use when input doe
SkillInstall · skills CLI
8,7001 day ago—
unity-navmesh
Unity 6.3 LTS pathfinding with the AI Navigation package: NavMeshSurface baking, NavMeshAgent, NavMeshLink jumps and runtime rebakes. Use when a Unity
SkillInstall · skills CLI
8,7001 day ago—
unity-physics
Unity 6.3 LTS physics in 3D and 2D: Rigidbody and Rigidbody2D, forces and linearVelocity, the layer collision matrix and raycasts. Use when an object
SkillInstall · skills CLI
8,7001 day ago—
unity-scriptableobjects
Unity 6.3 LTS data and decoupling with ScriptableObjects: CreateAssetMenu config assets, shared runtime variables, event channels and .asset files mad
SkillInstall · skills CLI
8,7001 day ago—
unity-tilemap-2d
Unity 6.3 LTS 2D tilemaps: the Tile Palette, Tilemap Collider 2D with a Composite Collider, Rule Tiles and runtime SetTile. Use for painting or genera
SkillInstall · skills CLI
8,7001 day ago—
unreal-behavior-trees
Unreal Engine 5 (UE 5.8) NPC AI with Behavior Trees, Blackboards, EQS and StateTree: decorators with Observer Aborts, C++ BTTask nodes and running tre
SkillInstall · skills CLI
8,7001 day ago—
unreal-blueprints
Unreal Engine 5 (UE 5.8) Blueprint visual scripting: Blueprint Classes vs the Level Blueprint, Event Graph, and Cast, Interfaces and Event Dispatchers
SkillInstall · skills CLI
8,7001 day ago—
unreal-cpp-gameplay
Unreal Engine 5 (UE 5.8) C++ gameplay code: UCLASS and UPROPERTY reflection, the Gameplay Framework, GC-safe pointers, Build.cs and command-line build
SkillInstall · skills CLI
8,7001 day ago—
unreal-enhanced-input
Unreal Engine 5 (UE 5.8) player input with Enhanced Input: Input Actions (IA_), Mapping Contexts (IMC_), ETriggerEvent bindings and remappable keys. U
SkillInstall · skills CLI
8,7001 day ago—
unreal-niagara
Unreal Engine 5 (UE 5.8) Niagara VFX: systems, emitters, User parameters, spawning from C++ or Blueprints, bounds and GPU vs CPU sim. Use for any Unre
SkillInstall · skills CLI
8,7001 day ago—
unreal-packaging
Packages and ships Unreal Engine 5 (UE 5.8) projects: Shipping builds, cooking, pak/IoStore and RunUAT BuildCookRun with UAT and cook log reading. Use
SkillInstall · skills CLI
8,7001 day ago—
visual-novel
Builds visual novels and choice-driven stories in Ren'Py or any engine: routes and endings, save-anywhere, backlog, skip-read-only and typewriter text
SkillInstall · skills CLI
8,7001 day ago—
author-game-levels
Author or revise readable, flat-world Three.js game levels. Use for movement and camera routes, collision and navigation, encounter zones, landmarks,
SkillInstall · skills CLI
7,3941 day ago—
build-game-audio-feedback
Design or implement responsive audio feedback for a Three.js or web game. Use for action sounds, combat layers, music states, spatial audio, mix prior
SkillInstall · skills CLI
7,3941 day ago—
build-game-camera-controls
Implement or tune Three.js game cameras. Use for isometric framing, follow behavior, orbit/zoom limits, occlusion, lock-on, camera shake, touch camera
SkillInstall · skills CLI
7,3941 day ago—
build-game-changelog
Design, implement, backfill, audit, and release in-game changelogs with contiguous versioning, deployment provenance, menu-state navigation, accessibl
SkillInstall · skills CLI
7,3941 day ago—
build-game-inventory
Build or repair game inventory, loot, equipment, tooltips, drag-and-drop, persistence, and progression systems. Use for item schemas, pickup flows, st
SkillInstall · skills CLI
7,3941 day ago—
build-game-map-editor
Build, extend, or audit production-linked browser map editors for Three.js and isometric games. Use when Codex needs to create a private director view
SkillInstall · skills CLI
7,3941 day ago—
build-game-monster-system
Build, integrate, audit, or refactor rigged monsters for Three.js and web action games. Use for monster asset contracts, procedural or imported creatu
SkillInstall · skills CLI
7,3941 day ago—
build-hybrid-game-assets
Plan, create, integrate, or audit a hybrid asset pipeline for a Three.js or web game. Use when choosing among imported meshes, procedural 3D geometry,
SkillInstall · skills CLI
7,3941 day ago—
build-isometric-arpg
Build or extend a playable isometric action RPG in Three.js, React, or similar web technology. Use for game-loop architecture, camera and movement, zo
SkillInstall · skills CLI
7,3941 day ago—
build-mobile-threejs-games
Build, tune, or test a Three.js game for mobile web. Use for touch movement, action controls, target selection, touch inventory, safe areas, portrait/
SkillInstall · skills CLI
7,3941 day ago—
build-rigged-game-assets
Create, integrate, or audit production-ready rigged 3D characters and monsters with a main model, skeleton, animation library, sockets, collision cont
SkillInstall · skills CLI
7,3941 day ago—
build-threejs-enemy-systems
Build or refactor reusable, data-driven enemy archetype and moveset systems for Three.js action games. Use for enemy content schemas, model and rig co
SkillInstall · skills CLI
7,3941 day ago—
build-vesperfall-review-assets
Build truthful Vesperfall asset-library review pairs from transparent PNG references and live Three.js, FBX, or img2threejs models. Use when adding a
SkillInstall · skills CLI
7,3941 day ago—
create-game-vfx
Create readable, performance-safe Three.js game visual effects. Use for attacks, impacts, damage feedback, status effects, spell trails, particles, sh
SkillInstall · skills CLI
7,3941 day ago—
design-action-combat
Design, implement, tune, or test readable tactical action combat for web games. Use for attack timing, guard and dodge windows, hit contact, posture,
SkillInstall · skills CLI
7,3941 day ago—
design-game-encounters
Design, implement, tune, or test Three.js action-game encounters. Use for arena layout, enemy composition, spawn pacing, objectives, boss phases, rewa
SkillInstall · skills CLI
7,3941 day ago—
fire-smoke-skill-vfx
Build the effects of a fire skill as one visual language in Three.js. Flames that read as fire, not as orange fog or cones: ray-marched flame volumes
SkillInstall · skills CLI
7,3941 day ago—
game-dev-character-model
Create a realistic, AAA-looking 3D character model for a game or web scene, from a description or a reference video/image, as a textured, rigged GLB s
SkillInstall · skills CLI
7,3941 day ago—
game-dev-combat-animation
Build, fix and review character combat animations (melee strikes, bow shots, spell casts, skills, monster attacks, whole move sets) so they read like
SkillInstall · skills CLI
7,3941 day ago—
game-dev-combat-skill-polish
Score a game's combat skills and spells out of 10 with blind judges, then raise the weakest to a bar, for timing and readability (does a skill read as
SkillInstall · skills CLI
7,3941 day ago—
ice-frost-skill-vfx
Build the effects of an ice and frost skill as one visual language in Three.js. Frost that grows like real frost, not a painted fern: a dendritic tree
SkillInstall · skills CLI
7,3941 day ago—
lightning-energy-skill-vfx
Build the effects of a close-combat energy skill as one visual language in Three.js. Lightning that reads as lightning, dynamic but never in your face
SkillInstall · skills CLI
7,3941 day ago—
water-crystal-skill-vfx
Build the effects of a water and crystal skill as one visual language in Three.js. Water that reads as clear water, never a teal fill or a textured ba
SkillInstall · skills CLI
7,3941 day ago—
asset-gen
Generate game assets, locally and free by default with godogen_assets: images and transparent PNGs (Qwen-Image), textured GLB models (TRELLIS.2), rigg
SkillInstall · skills CLI
7,33928 days ago—
melonjs
Use this skill FIRST for any melonJS task; it routes to the right specialised skill and lists the companion packages. melonJS is an open-source 2D, 2.
SkillInstall · skills CLI
6,505today—
melonjs-20-migration
Use this skill when writing melonJS code that may be based on pre-20.x knowledge, when migrating a game from melonJS 19.x or earlier, or when an API y
SkillInstall · skills CLI
6,505today—
melonjs-3d
Use this skill for anything 3D or 2.5D in melonJS — Camera3d, Mesh, InstancedMesh, Sprite3d billboards, Light3d, ground shadows, glTF/GLB scenes, and
SkillInstall · skills CLI
6,505today—
melonjs-3d-assets
Use this skill when loading 3D models into melonJS — glTF and GLB scenes, OBJ/MTL models, materials, imported lights, node animation, ground shadows a
SkillInstall · skills CLI
6,505today—
melonjs-audio
Use this skill for sound and music in melonJS — loading audio, playing effects, background tracks, audio sprites, volume and muting, spatial audio, pr
SkillInstall · skills CLI
6,505today—
melonjs-camera-and-drawing
Use this skill for camera control and immediate-mode drawing in melonJS — following a target, viewport bounds, shake and fade, secondary cameras and w
SkillInstall · skills CLI
6,505today—
melonjs-deployment
Use this skill when packaging, shipping or scaffolding a melonJS game — starting a project with create-melonjs, building for the web, browser support
SkillInstall · skills CLI
6,505today—
melonjs-display-and-scaling
Use this skill when a melonJS game looks blurry, soft, shimmering or cropped, or when choosing how the canvas fills its page. Covers the design resolu
SkillInstall · skills CLI
6,505today—
melonjs-effects-and-shaders
Use this skill for post-processing effects, custom shaders, blend modes and colour grading in melonJS. Covers the built-in ShaderEffect presets, addPo
SkillInstall · skills CLI
6,505today—
melonjs-events
Use this skill for the melonJS event bus and lifecycle hooks — subscribing to engine events, the per-frame and per-state event names, renderable lifec
SkillInstall · skills CLI
6,505today—
melonjs-getting-started
Use this skill when starting or bootstrapping a melonJS game, creating the Application, choosing a renderer, or setting up the first scene. Covers the
SkillInstall · skills CLI
6,505today—
melonjs-input
Use this skill for keyboard, pointer, mouse, touch and gamepad input in melonJS. Covers the bindKey action indirection, registerPointerEvent on region
SkillInstall · skills CLI
6,505today—
melonjs-lighting
Use this skill for 2D dynamic lighting in melonJS — Light2d, ambient light on a Stage, multiple lights, and per-pixel normal-mapped sprites authored i
SkillInstall · skills CLI
6,505today—
melonjs-loading-assets
Use this skill for loading and managing game assets in melonJS — the resource descriptor format, the full asset type list, organising a multi-level ga
SkillInstall · skills CLI
6,505today—
melonjs-math
Use this skill for vector and matrix maths in melonJS — Vector2d, Vector3d, their observable variants, Matrix2d, Matrix3d, and the math utility functi
SkillInstall · skills CLI
6,505today—
melonjs-particles-and-trails
Use this skill for particle effects and motion trails in melonJS — ParticleEmitter configuration, burst versus stream emission, the referenceSpace fra
SkillInstall · skills CLI
6,505today—
melonjs-performance
Use this skill when a melonJS game drops frames, allocates heavily, or needs to scale to many objects. Covers object pooling, draw-call batching, atla
SkillInstall · skills CLI
6,505today—
melonjs-physics
Use this skill for collision, physics bodies, movement, and spatial queries in melonJS — the built-in SAT world and the planck, matter and Rapier adap
SkillInstall · skills CLI
6,505today—
melonjs-platforms
Use this skill when a melonJS game runs somewhere other than a plain browser tab: a game portal (YouTube Playables, Facebook Instant Games), a mini-ga
SkillInstall · skills CLI
6,505today—
melonjs-plugins
Use this skill when adding a melonJS plugin or adapter — the debug panel, Spine skeletal animation, compressed Tiled map support, on-screen touch cont
SkillInstall · skills CLI
6,505today—
melonjs-renderables
Use this skill when subclassing Renderable, writing a custom draw() method, handling pointer or click events on game objects, applying post effects an
SkillInstall · skills CLI
6,505today—
melonjs-renderer-backends
Use this skill when a feature works on one machine and not another, when choosing or pinning a renderer, or when writing code that must degrade gracef
SkillInstall · skills CLI
6,505today—
melonjs-scenes-and-state
Use this skill for scene structure and game flow in melonJS — Stage subclasses, the state manager, transitions, pausing, the update loop, timers and t
SkillInstall · skills CLI
6,505today—
melonjs-sprites-and-animation
Use this skill when creating sprites, playing frame animations, or working with texture atlases in melonJS. Covers Sprite construction from a plain im
SkillInstall · skills CLI
6,505today—
melonjs-tilemaps
Use this skill for Tiled maps in melonJS — loading TMX/TSX levels, spawning entities from Tiled objects, collision shapes authored in Tiled, isometric
SkillInstall · skills CLI
6,505today—
melonjs-ui-and-text
Use this skill for HUDs, buttons, menus, options screens, dialogue panels, progress bars and on-screen text in melonJS. Covers UIBaseElement/UISpriteE
SkillInstall · skills CLI
6,505today—
codeart2d
Explicit-only last resort. Draws game art from code, with no image model - pixel sprites from a PixelSpec, flat vector props, UI and icons from portab
SkillInstall · skills CLI
5,6651 day ago—
generate2dmap
Plan and build 2D game maps and scenes - top-down and side-scrolling levels, tilemaps, prop packs, parallax backgrounds and HD-2D battle or story plat
SkillInstall · skills CLI
5,6651 day ago—
generate2dsprite
Make game-ready 2D characters, creatures, props, icons and FX as master stills, sprite sheets or animation clips. Plan size, motion and finish; genera
SkillInstall · skills CLI
5,6651 day ago—
scenario-godot-2d
Use when building a 2D game in Godot 4.7: make a platformer or top-down controller that feels right (coyote time, jump buffer, jump height), TileMapLa
SkillInstall · skills CLI
3,750today—
scenario-godot-3d-world
Use when building 3D levels and worlds in Godot 4.7: third-person or FPS controller, player stuck on stairs, spring arm camera clipping, blockout with
SkillInstall · skills CLI
3,750today—
scenario-godot-animation
Use when animating characters or scenes in Godot 4.7: AnimationPlayer clips and RESET, AnimationTree state machines and blend spaces built in code, Mi
SkillInstall · skills CLI
3,750today—
scenario-godot-architecture
Use when structuring Godot 4.7 game code: folders, scenes and nodes, signals or an event bus autoload, custom Resources for item data, components (hea
SkillInstall · skills CLI
3,750today—
scenario-godot-audio
Use when adding or fixing sound in Godot 4.7: audio buses and effects, volume sliders, 'too many sounds', combat audio with hundreds of enemies, sound
SkillInstall · skills CLI
3,750today—
scenario-godot-expert
Use when an agent drives Godot 4.7 on macOS or Windows for any task: headless --script jobs, --import, --check-only, command-line exports, GUT tests,
SkillInstall · skills CLI
3,750today—
scenario-godot-gameplay
Use when building gameplay systems in Godot 4.7: enemy AI that patrols, chases and attacks, state machines, behavior trees (LimboAI), NavigationAgent3
SkillInstall · skills CLI
3,750today—
scenario-godot-multiplayer
Use when a Godot 4 game goes online or co-op: host and join with ENet, WebSocket for a web build, RPCs (@rpc, rpc_id, any_peer), MultiplayerSpawner an
SkillInstall · skills CLI
3,750today—
scenario-godot-performance-export
Use when a Godot game stutters, drops frames, hitches when entering new areas, overheats a phone, or must ship: profiling and Performance monitors, CP
SkillInstall · skills CLI
3,750today—
scenario-godot-pipeline-automation
Use when Godot 4.7 work must run without a mouse or at scale: batch import of hundreds of GLB props or an AI image-to-3D art drop, naming rules, impor
SkillInstall · skills CLI
3,750today—
scenario-godot-rendering-lighting
Use when lighting or rendering a Godot 4.7 3D scene: pick a renderer (Forward+, Mobile, Compatibility), choose GI (SDFGI, VoxelGI, LightmapGI, reflect
SkillInstall · skills CLI
3,750today—
scenario-godot-shaders
Use when writing or fixing Godot 4.7 shaders: .gdshader code (spatial, canvas_item, particles, sky, fog), VisualShader graphs built in code, stylized
SkillInstall · skills CLI
3,750today—
scenario-godot-ui
Use when building or fixing game UI in Godot 4.7: main menu, settings screen, HUD (health bar, ammo, minimap frame), Control layout, containers, ancho
SkillInstall · skills CLI
3,750today—
scenario-godot-vfx
Use when making or fixing particle effects and game feel in Godot 4.7: GPUParticles3D or GPUParticles2D explosion, fireball projectile with trail, imp
SkillInstall · skills CLI
3,750today—
scenario-playable-ads
Use when a mobile game's gameplay recording, screenshots, existing art and sound, or only an idea or a genre name should become a playable ad: an HTML
SkillInstall · skills CLI
3,750today—
scenario-roblox-animation
Use when animating Roblox characters, NPCs or creatures: animation not playing, wrong animation wins, animation priority or weight, blending, animatio
SkillInstall · skills CLI
3,750today—
scenario-roblox-architecture
Use when structuring Roblox game code: where scripts go (ServerScriptService, ReplicatedStorage, StarterPlayerScripts), Script vs LocalScript and RunC
SkillInstall · skills CLI
3,750today—
scenario-roblox-assets
Use when bringing 3D assets into Roblox Studio or preparing avatar items: import from Blender, GLB, FBX or OBJ files, AI-generated or image-to-3D mesh
SkillInstall · skills CLI
3,750today—
scenario-roblox-data
Use when a Roblox game saves or loads player data, or when players report data not saving, lost progress, rollbacks, duplicated items or a purchase gr
SkillInstall · skills CLI
3,750today—
scenario-roblox-environment
Use when building or lighting a Roblox map: graybox or blockout, level layout, landmarks, doors and walls, parts versus unions (CSG), collision fideli
SkillInstall · skills CLI
3,750today—
scenario-roblox-expert
Use when an agent builds, fixes or tests anything in Roblox Studio: \"make a Roblox game\", \"Roblox Studio\", a Luau script, \"my Roblox game lags\",
SkillInstall · skills CLI
3,750today—
scenario-roblox-gameplay
Use when building Roblox gameplay systems: NPC or enemy AI that patrols, chases and attacks, state machines or behavior trees, 'NPC pathfinding stuck'
SkillInstall · skills CLI
3,750today—
scenario-roblox-luau
Use when writing, reviewing or debugging Luau in a Roblox experience: task.spawn vs task.defer vs task.wait, replacing wait() or spawn(), Deferred eve
SkillInstall · skills CLI
3,750today—
scenario-roblox-monetization
Use when a Roblox game sells something or plans live ops: Developer Products, game passes, experience subscriptions, Roblox Plus perks, ProcessReceipt
SkillInstall · skills CLI
3,750today—
scenario-roblox-networking
Use when securing a Roblox experience against exploiters or designing its networking: RemoteEvent, RemoteFunction or UnreliableRemoteEvent design, val
SkillInstall · skills CLI
3,750today—
scenario-roblox-performance
Use when a Roblox experience is slow, laggy, stuttering, crashing or out of memory, or before shipping or updating one: my game lags on mobile, low FP
SkillInstall · skills CLI
3,750today—
scenario-roblox-tooling
Use when setting up or repairing a Roblox team project outside Studio: Rojo or Script Sync, Wally packages, Rokit pins, luau-lsp type checking, Selene
SkillInstall · skills CLI
3,750today—
scenario-roblox-ui
Use when building or fixing Roblox game UI or input: HUD (health bar, currency, ability cooldowns), main menu, shop with a scrolling grid, settings sc
SkillInstall · skills CLI
3,750today—
scenario-roblox-vfx-audio
Use when making or fixing Roblox visual effects or game audio: ParticleEmitter, Beam, Trail, flipbook sprite sheets, slash, hit, impact, explosion, fi
SkillInstall · skills CLI
3,750today—
scenario-side-view-game-kit
Use when making the art for a side-scroller or 2D platformer: side-view pixel-art sprite sheets for a hero and ground enemies (run, walk, idle, attack
SkillInstall · skills CLI
3,750today—
scenario-sprite-animation
Use when animating 2D game art with Scenario: walk, idle or attack cycles in 4 or 8 directions, isometric sprite sheets, animated GIFs, frame-by-frame
SkillInstall · skills CLI
3,750today—
scenario-textures
Use when a task involves game textures or materials through the Scenario MCP: seamless or tileable textures, themed texture packs (brick, wood, stone,
SkillInstall · skills CLI
3,750today—
scenario-unity-2d
Use when building a 2D game in Unity 6.3 URP: pixel-art or HD sprite import and PPU, sprite atlases, Tilemaps, Rule Tiles and reskins, the 2D Renderer
SkillInstall · skills CLI
3,750today—
scenario-unity-animation
Use when a Unity 6.3 task involves character animation or cameras: Mixamo or mocap humanoid import and retargeting, Animator Controllers, blend trees,
SkillInstall · skills CLI
3,750today—
scenario-unity-architecture
Use when structuring Unity 6.3 C# code: ScriptableObject data vs runtime state, events and services, inventory, health, save and load, Input System ac
SkillInstall · skills CLI
3,750today—
scenario-unity-expert
Use when an agent drives Unity 6.3 (6000.3) on a Mac for any task: batch mode and -executeMethod jobs, a running editor (the user's GUI editor or a he
SkillInstall · skills CLI
3,750today—
scenario-unity-gameplay
Use when building or debugging Unity gameplay systems: enemy AI that patrols, chases and attacks, NavMesh baking and agents (AI Navigation 2), feet sl
SkillInstall · skills CLI
3,750today—
scenario-unity-mobile
Use when a Unity 6.3 game targets Android or iOS: phone frame budget, overheating after 20 minutes, 'my game stutters on phones', ASTC or ETC2 texture
SkillInstall · skills CLI
3,750today—
scenario-unity-performance
Use when a Unity 6.3 game is slow or stutters: low fps, frame spikes, hitches when entering areas or on first effects, GC spikes, too many draw calls
SkillInstall · skills CLI
3,750today—
threejs-gameplay-systems
Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, inp
SkillInstall · skills CLI
2,80747 days ago—
genre-stealth
Art direction for stealth-game spaces in Blender with shadow volumes, patrol-friendly layouts, and concealment materials.
SkillInstall · skills CLI
2,6867 days ago—
genre-strategy-sim
Art direction for strategy, RTS, turn-based strategy, tower defense, MOBA, city builder, colony sim, and simulation games in Blender.
SkillInstall · skills CLI
2,6867 days ago—
genre-survival
Art direction for survival and survival-horror gameplay spaces in Blender emphasizing resource props, crafting readability, and tension routes.
SkillInstall · skills CLI
2,6867 days ago—
geometry-nodes
Blender Geometry Nodes for procedural modeling, scatter systems, vegetation, buildings, pipes, cables, and reusable node groups. Use for procedural as
SkillInstall · skills CLI
2,6867 days ago—
godot-export
Godot-specific Blender export favoring GLTF/GLB with correct scale, materials, animation clips, and collision shapes via MCP.
SkillInstall · skills CLI
2,6867 days ago—
hair-groom
Hair and fur grooming in Blender using curves, particle hair, geometry nodes, and game hair-card workflows. Use for characters, creatures, and real-ti
SkillInstall · skills CLI
2,6867 days ago—
hand-painted-style
Hand-painted texture art direction for Blender with brushwork albedo, soft value transitions, and stylized PBR restraint.
SkillInstall · skills CLI
2,6867 days ago—
hard-surface
AAA hard surface modeling for sci-fi, industrial, military, vehicles, weapons, robotics, and mechanical props. Use for boolean/bevel workflows, panel
SkillInstall · skills CLI
2,6867 days ago—
hd-2d-style
HD-2D art direction combining pixel characters/sprites with 3D environments, depth of field, and theatrical lighting.
SkillInstall · skills CLI
2,6867 days ago—
historical-worlds
Historical and period world art direction for Blender including Western, pirate, samurai/ninja, Viking, ancient Egypt/Greece/Rome, Victorian, modern,
SkillInstall · skills CLI
2,6867 days ago—
horror-style
Psychological horror art direction for Blender assets inspired by Silent Hill, Resident Evil, Chilla's Art, Fear to Fathom, and Iron Lung. Use for spa
SkillInstall · skills CLI
2,6867 days ago—
indie-horror-aesthetics
Indie horror aesthetic pack for Blender covering Silent Hill, Fear to Fathom, Puppet Combo, corporate horror, cabin/forest/hospital horror, and relate
SkillInstall · skills CLI
2,6867 days ago—
isometric-style
Isometric and strategy-game art direction for Blender including diorama framing, true-iso camera setup, readable silhouettes, and tile asset rules.
SkillInstall · skills CLI
2,6867 days ago—
lighting
Cinematic and game lighting in Blender including three-point lighting, HDRI, horror lighting, volumetrics, rim lighting, and mood-driven illumination.
SkillInstall · skills CLI
2,6867 days ago—
liminal-space-style
Liminal space and Backrooms art direction for Blender with empty transitional architecture, wrong familiarity, and endless repetition.
SkillInstall · skills CLI
2,6867 days ago—
lod-pipeline
Dedicated LOD generation, naming, screen-size targets, and validation for game meshes in Blender via MCP.
SkillInstall · skills CLI
2,6867 days ago—
lookdev
Look development loop for Blender assets combining materials, lighting, camera, and screenshot comparison until shading reads correctly via MCP.
SkillInstall · skills CLI
2,6867 days ago—
lowpoly-style
Low-poly art direction for Blender inspired by PS1/PS2, Lethal Company, Mouthwashing, and Fear to Fathom. Use for readable silhouettes, minimal polygo
SkillInstall · skills CLI
2,6867 days ago—
manga-style
Manga-inspired art direction for Blender emphasizing monochrome value design, speed lines, screentone feel, and manga panel staging.
SkillInstall · skills CLI
2,6867 days ago—
mascot-puppet-horror
Mascot and puppet horror art direction for Blender with cheerful brand characters made wrong, felt/foam materials, and uncanny performance.
SkillInstall · skills CLI
2,6867 days ago—
materials
Blender PBR and stylized material creation for metal, wood, concrete, fabric, glass, dirt, rust, and procedural shaders. Use for look development, mat
SkillInstall · skills CLI
2,6867 days ago—
minimalist-style
Minimalist and abstract-leaning art direction for Blender with reduced forms, limited palettes, and negative space.
SkillInstall · skills CLI
2,6867 days ago—
neon-retrofuturism
Neon, vaporwave, synthwave, and retrofuturistic mood/art direction for Blender with grid horizons, chrome, and dusk palettes.
SkillInstall · skills CLI
2,6867 days ago—
noir-style
Noir art direction for Blender with high-contrast lighting, wet streets, silhouettes, and monochrome or limited-color grading.
SkillInstall · skills CLI
2,6867 days ago—
painterly-style
Painterly art direction spanning watercolor and oil-painting looks for Blender using soft edges, pigment texture, and illustrative lighting.
SkillInstall · skills CLI
2,6867 days ago—
godot-city-game-3d
Build, run, debug and ship 3D city games in Godot 4 — procedurally generated cities (block grids, districts, weighted building typologies, MultiMesh b
SkillInstall · skills CLI
2,12537 days ago—
minecraft-bukkit-pro
Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs. Specializes in event-driven architecture, command systems, world manip
SkillInstall · skills CLI
2,0036 days ago—
unity-developer
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-plat
SkillInstall · skills CLI
2,0036 days ago—
game-build
Build a risk-matched whitebox or the approved production game by adapting to the host environment's available rendering stacks, 3D/2D generators, and
SkillInstall · skills CLI
1,0791 day ago—
game-design
Select a playable game concept, design world rules, systems, levels, and branching narrative, and define visual and audio art direction. Turns SOURCE_
SkillInstall · skills CLI
1,0791 day ago—
io.github.8beeeaaat/touchdesigner-mcp-server
MCP server for TouchDesigner - Control and operate TouchDesigner projects through AI agents
MCP serverGitHub-verified authorLocal · npm
62914 days agoMIT
ue5-architecture
UE5.6-UE5.8 architecture planning and module boundary design for Unreal projects. Use when requests involve module layout, Build.cs dependencies, refl
SkillInstall · skills CLI
5412 months ago—
ue5-auto-assistant
UE5.6-UE5.8 automatic assistant entry for beginners. Use when users ask Unreal questions without naming a specific skill. Auto-route to the most preci
SkillInstall · skills CLI
5412 months ago—
ue5-blueprint-workflow
UE5.6-UE5.8 Blueprint graph workflow for feature implementation, input events, node wiring, and graph validation. Use when requests involve adding Blu
SkillInstall · skills CLI
5412 months ago—
ue5-cpp-gameplay
UE5.6-UE5.8 gameplay C++ implementation for Actors, Components, DataAssets, and gameplay logic. Use when requests ask to write .h/.cpp pairs, expose U
SkillInstall · skills CLI
5412 months ago—
ue5-module-router
Route UE5.6-UE5.8 questions to the most precise skill using module names, aliases, intent keywords, and layer context. Works for explicit module promp
SkillInstall · skills CLI
5412 months ago—
ue5-pcg-building
UE5.6-UE5.8 PCG building generation workflow for modular buildings, blockouts, facade rules, and runtime generation. Use when requests involve Procedu
SkillInstall · skills CLI
5412 months ago—
ue5-performance-packaging
UE5.6-UE5.8 performance and packaging readiness workflow. Use when requests involve PIE performance checks, runtime stat review, pre-package validatio
SkillInstall · skills CLI
5412 months ago—
ue5-save-load-replication
UE5.6-UE5.8 save/load and multiplayer replication workflow for gameplay systems. Use when requests involve SaveGame schema design, serialization, rest
SkillInstall · skills CLI
5412 months ago—
ue5-ui-umg-slate
UE5.6-UE5.8 UI development workflow using UMG and Slate integration. Use when requests involve Widget Blueprint setup, Slate host widgets, lifecycle b
SkillInstall · skills CLI
5412 months ago—
ue5-world-interaction
UE5.6-UE5.8 world interaction systems for pickups, spawners, overlap/trace checks, and visual feedback. Use when requests involve interactive world ac
SkillInstall · skills CLI
5412 months ago—
game-concept-architect
将一句话游戏创意扩展为可验证的游戏设计蓝图:从 concept seed、玩家动词、design nucleus options、动作-目标对齐、assumption ledger、玩家承诺、核心循环、scope gate 到 validation plan。适用于真实项目、私有项目、客户项目、公开
SkillInstall · skills CLI
4552 months ago—
game-design-book-translator
用于翻译、润色、整理或质检英文游戏设计、游戏研发、系统设计、UX、Game Studies 与设计理论书籍、章节、PDF、OCR、Markdown、图表、图注和术语表;强调专业术语、中文可读性、图片结构与版权边界。Use for professional game-design translatio
SkillInstall · skills CLI
4552 months ago—
game-design-proposal-writer
将调研、概念架构、体验诊断、验证计划、脑图/xmind/系统设计图、已有策划案和生产约束收束为商业游戏策划案、独立游戏设计案、立项评审稿、发行/投资 pitch 或 vertical slice 设计文档。适用于一句话创意先经 game-concept-architect 生成概念契约后再成案、玩法
SkillInstall · skills CLI
4552 months ago—
game-design-source-curator
用于把游戏设计文章、视频、作者、栏目和网站策展为可持续的本地知识库:包括来源调研、候选筛选、证据门审核、规范入库、增量更新、来源目录、HTML 归档和灵感卡。不要用于一次性摘要、随手推荐、普通新闻浏览或不入库的纯翻译任务。
SkillInstall · skills CLI
4552 months ago—
game-experience-analyzer
用于把游戏截图、本地录屏、PV、买量素材、商店页或视频链接分析为中文证据链诊断报告,包含样本范围门、证据索引、拆解诊断包、模式路由、品类敏感建议、验证计划和可执行优化建议。
SkillInstall · skills CLI
4552 months ago—
game-experience-density-optimizer
当用户需要把游戏体验浓度、留存、首局节奏、Demo 完成率、单机总旅程、D1/D7、反馈、具身感、氛围、认知负荷、最佳刺激窗口、FEP/free-energy、预测误差、Markov blanket、习惯化或 liveops 参与问题,编译成可上线、可埋点、可复盘、可回滚的一周 ED 实验包时使用。
SkillInstall · skills CLI
4552 months ago—
console-anywhere
Play Anywhere. Builds the port for Windows, Mac, Linux, Steam Deck, Android and PS Vita and packages it without any game files inside. doctor checks t
SkillInstall · skills CLI
38822 days ago—
console-backend
Backend Engineer. Builds the engine room the recompiled game runs on: syscalls, kernel stubs, file and disc I/O, the IOP. Reads PS2Recomp runtime logs
SkillInstall · skills CLI
38822 days ago—
console-controller
Controller Mapper. Hooks the game up to any controller: DualSense, Xbox, Switch Pro, keyboard or touch, remapped how you like. Reads a mapping in cons
SkillInstall · skills CLI
38822 days ago—
console-graphics
Graphics Artist. Rebuilds the graphics: dumps every texture, lets you repaint or replace them with your own art, finds the widescreen fix. Converts PS
SkillInstall · skills CLI
38822 days ago—
iphone-duo-games
Adapt a game to iPhone Duo — filling the screen across every device pose, orientation locking, aspect ratio versus letterboxing, keeping touch control
SkillInstall · skills CLI
3197 days ago—
guizang-game-skill
用 AI 生成素材(Tripo 等 3D 模型、即梦等图片与配音、Suno 等配乐)加 three.js,做一个能在浏览器里跑、最后打包成单个 HTML 的 3D 动作游戏的完整流程和踩坑清单。只要用户想做网页 3D 游戏、WebGL 游戏、three.js 游戏、俯视角或魂类动作游戏、带 Boss
SkillInstall · skills CLI
2972 days ago—
make-npcs-talk
Make NPCs in a game talk back. The player speaks or types, the NPC answers in character, in a cloned voice, about 1-2 seconds later, and can act on wh
SkillInstall · skills CLI
2291 day ago—
npc-actions
Make NPCs physically react to a conversation and follow spoken orders. Pick an action (punch, slap, hug, kneel and beg, flee, flip off, square up, not
SkillInstall · skills CLI
2291 day ago—
npc-dialogue
Write what NPCs say with an LLM so they sound like themselves and like the game. Covers persona files, a fresh random sample of the character's own li
SkillInstall · skills CLI
2291 day ago—
npc-showcase-clips
Record short clips of NPC conversations that look like real gameplay, ready to post. Covers scripted exchanges at chosen places and times, the gamepla
SkillInstall · skills CLI
2291 day ago—
voice-input
Let the player talk to NPCs out loud. Covers an always-on open mic with voice activity detection against the room's noise floor, push-to-talk and typi
SkillInstall · skills CLI
2291 day ago—
roblox-building
Use when building or editing geometry, maps, props, or generated assets with MCP or standalone Luau.
SkillInstall · skills CLI
18530 days ago—
roblox-camera
Use when scripting or fixing Roblox camera behavior: CFrame placement, screen raycasts, first/third-person, shoulder views, cutscenes.
SkillInstall · skills CLI
18530 days ago—
roblox-game-design
Use when designing or reworking a Roblox game: core loop, tutorial/FTUE, levels, economy, retention phases, juice, grind, curation.
SkillInstall · skills CLI
18530 days ago—
roblox-growth-design
Use for Roblox growth: diagnosing stats, discovery, retention, onboarding, experiments, LiveOps, thumbnails, and packaging.
SkillInstall · skills CLI
18530 days ago—
roblox-player-psychology
Use when designing or reviewing player-behavior mechanics: first minute, rewards, streaks, daily rewards, pricing, RNG/pity, community.
SkillInstall · skills CLI
18530 days ago—
game-generalist
Playable-game studio for creators: from a one-sentence promise to a playable greybox the user tries, a locked look, a built original game and a measur
SkillInstall · skills CLI
1721 day ago—
gameg
Start the game-generalist skill from a slash command, with an optional mode first and then the idea, for example "/gameg prototype a lighthouse keeper
SkillInstall · skills CLI
1721 day ago—
create-roblox-game
Take a Roblox game from a genre to something built, assembled, playable and published, ONE SECTION PER SESSION - research and plan, code, art, animati
SkillInstall · skills CLI
16110 days ago—
roblox-build-orchestrator
Runs a Roblox game build pipeline as a timed, logged run (market research, design, code, 3D/materials/UI/animation/VFX/SFX, assembly, playtest, publis
SkillInstall · skills CLI
16110 days ago—
roblox-map
Build and PROVE Roblox maps, levels and arenas headlessly from a JSON spec - greybox decks, cover, ledges, ramps, stairs, spawns, kill planes, and org
SkillInstall · skills CLI
16110 days ago—
roblox-skills-setup
Set up the free Roblox game-creation skills on THIS machine - check which tools are installed (Python, Rojo, Wally, Lune, Selene, StyLua, Blender, the
SkillInstall · skills CLI
16110 days ago—
h3-game-sprites
Build 2D game sprite sheets by generating motion with MiniMax H3 (Hailuo) video, then cutting the footage into validated chroma-keyed sprite frames -
SkillInstall · skills CLI
1502 months ago—
build-a-game
Take someone from a one-line game idea to a finished, polished 3D browser game live on the web, using the 10-step pipeline that built LAST CALL (a 25-
SkillInstall · skills CLI
1268 days ago—
zhangyi-kickoff
张翼立项立意:从零点子、单一玩法或已有方案进入设计,先给可反应的概念草案,再推导病灶与支柱、比较方案并形成裁决。Use when the user wants to make a game but has no clear idea, has only one mechanic or theme,
SkillInstall · skills CLI
11827 days ago—
zhangyi-narrative
张翼叙事设计:叙事即机制的判别与落地、角色塑造(角色意志)、世界观与命名纪律、剧本结构与信息释放节奏、叙事仪式感与工程化。输出叙事裁决书。Use when the user writes game story/plot, designs characters or worldview, names
SkillInstall · skills CLI
11827 days ago—
zhangyi-playtest
张翼试飞:真人玩家验证的设计、执行与解读——按研发节点路由该测什么、招募与样本甄别、深度访谈、体验走查、尖叫度测试、留存流失归因。天条:不伪造玩家声音,结论必带样本来源/样本量/口径三要素。输出试飞裁决书。Use when the user wants to playtest with real p
SkillInstall · skills CLI
11827 days ago—
pixel-asset-master
AI-driven 2D pixel game asset generation system. Converts game design descriptions into pixel art sprites, tilesets, animations, and UI elements throu
SkillInstall · skills CLI
1176 months ago—
build-world
Builds polished, fully playable 3D game prototypes in three.js, Roblox, Unity, or Unreal Engine, with high-quality (.glb/.fbx) meshes from the Thrixel
SkillInstall · skills CLI
1152 days ago—
gat-brainstorm
Develop or refine a game concept through a one-question-at-a-time design interview, then create GAT game overview, systems index, and global art direc
SkillInstall · skills CLI
1144 days ago—
gat-brainstorm
Brainstorm a game idea through one-question-at-a-time designer interviews. Produces game.md, systems-index.md, and art-direction.md, or runs as discus
SkillInstall · skills CLI
1144 days ago—
gat-design
Design one system or all remaining systems within a specific planned GAT milestone, producing milestone-scoped GDD, optional content data, and art doc
SkillInstall · skills CLI
1144 days ago—
gat-design
Design one system within a specific milestone's scope: write the milestone-scoped system GDD, content data, and system art doc, and update the milesto
SkillInstall · skills CLI
1144 days ago—
gat-milestone
Plan ordered GAT milestone handoff slices from overview and narrative documents, create the milestone roadmap and per-milestone brief skeletons, and s
SkillInstall · skills CLI
1144 days ago—
gat-story
Develop or refine a GAT game's premise, world, characters, quests, dialogue, tone, and narrative delivery through a one-question-at-a-time interview,
SkillInstall · skills CLI
1144 days ago—
gat-workflow-start
Inspect GAT pre-production state, report overview, narrative, and per-milestone progress, and recommend the earliest actionable next step. Use when th
SkillInstall · skills CLI
1144 days ago—
creature-animation
Author, gate, preview and install production animation sets for Final Stand creatures (quadrupeds, arthropods, flyers, hybrids) using the Plan 009 pip
SkillInstall · skills CLI
10611 days ago—
game-art-reference-packs
Creates and validates Final Stand concept turnarounds and deterministic four-view upload packs with source lineage. Use when preparing or correcting f
SkillInstall · skills CLI
10611 days ago—
game-model-cleanup
Converts Final Stand provider meshes into budgeted, textured and verifiable game-model candidates using the existing Blender tooling. Use when repairi
SkillInstall · skills CLI
10611 days ago—
humanoid-animation
Produce production animation sets for Final Stand humanoid heroes and enemies from Meshy's humanoid rig and preset motion library (Plan 011 route), th
SkillInstall · skills CLI
10611 days ago—
meshy-asset-production
Runs Final Stand Meshy geometry and texture production with governed reference packs, candidate review, credit accounting and immutable exports. Use w
SkillInstall · skills CLI
10611 days ago—
new-adventure
Sets up a new mouse-only, fully voiced point-and-click adventure in Godot 4.7.2 from a working template. The template has an adventure core with rooms
SkillInstall · skills CLI
10611 days ago—
rig-it
Rig and animate game characters that actually hold up in-engine. Contract-driven Blender pipeline with body-plan scaffold rigs for creatures, Mixamo-s
SkillInstall · skills CLI
10611 days ago—
unity-asset-integration
Installs and verifies Final Stand 3D model packages or animation updates through the repository's Unity importers, presentation profiles and prefab in
SkillInstall · skills CLI
10611 days ago—
UnrealMCP — AI Bridge for Unreal Engine 5
Control the Unreal Engine 5 editor from any MCP client: Blueprints, materials, Niagara.
MCP serverGitHub-verified authorLocal · PyPI
4010 days agoMPL-2.0
io.github.alex-jordan547/renforge
Inspect, drive and debug a running Ren'Py game: state, screenshots, guarded clicks, saves, builds.
MCP serverGitHub-verified authorLocal · PyPI
121 day agoMIT
io.github.0xmortuex/qemu-mcp
Boot and drive QEMU VMs from an AI agent: keys, screenshots, serial. No guest agent.
MCP serverGitHub-verified authorLocal · PyPI
51 day agoMIT
Tripwire
MCP for Roblox Studio and Open Cloud: drive Studio, run headless tests, and review game security.
MCP serverGitHub-verified authorLocal · npm
42 months agoMIT
AgentSUMO
MCP server for LLM-driven SUMO traffic simulation, scenario design, and result analysis.
MCP serverGitHub-verified authorLocal · PyPI
———
AI Game Developer: MCP for Unity, Unreal and Godot
Make games with AI: one MCP server that connects your agent to Unity, Unreal and Godot editors.
MCP serverGitHub-verified authorLocal · NuGet
———
ai.smithery/ChiR24-unreal_mcp
Control Unreal Engine to browse assets, import content, and manage levels and sequences. Automate…
MCP serverBulk publisher · 213 entriesVerified domain · smithery.aiRemoteDown
———
ai.smithery/ChiR24-unreal_mcp_server
A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal E…
MCP serverBulk publisher · 213 entriesVerified domain · smithery.aiRemoteDown
———
aigamedev.ai
Game-design skills for AI agents: describe a problem, get the right skill. Plus free sound effects.
MCP serverVerified domain · aigamedev.aiRemoteSign-in needed
———
Airogel Editor
Build and inspect browser-based 3D games: projects, scenes, Lua scripts, assets and publishing.
MCP serverGitHub-verified authorRemoteSign-in needed
———
Autonomous 0-DRC PCB Routing Foundry & Hardware MCP Server
Autonomous 0-DRC PCB Routing, RF/DFM Pre-Flight & KiCad MCP Server (calligraphyeda.com).
MCP serverGitHub-verified authorRemote● LiveFree to try
———
Awesome Mineflayer MCP
Control a Mineflayer Minecraft bot with 120+ MCP tools: move, mine, craft, fight, build, and see.
MCP serverGitHub-verified authorLocal · npm
———
BlenderLens
MCP server that lets AI agents build, check, preview and export game assets in Blender
MCP serverGitHub-verified authorLocal · npm
———
BlockHand
Minecraft Education Edition MCP server: Agent robot, 24 build shapes, events. No add-on needed.
MCP serverGitHub-verified authorLocal · npm
———
BoxToPlay
MCP-ready hosting provider for Minecraft, BungeeCord, TeamSpeak, VPS and many other game servers.
MCP serverVerified domain · boxtoplay.comRemoteSign-in needed
———
Brotato Coach
Deterministic Brotato theorycrafter MCP server: facts and math, not guesses.
MCP serverGitHub-verified authorLocal · PyPI
———
build123d MCP
AI-driven 3D CAD via build123d: execute, render, measure, and export geometry interactively.
MCP serverGitHub-verified authorLocal · PyPI
———
Cisco Modeling Labs CML
An MCP server that provides access to common Cisco Modeling Labs (CML) operations.
MCP serverGitHub-verified authorLocal · PyPI
———
Coating Lab
Real surface finishes for game gun models: sourced finishes, variants, wear baked from use
MCP serverGitHub-verified authorLocal · PyPI
———
com.spriteship/spriteship
Build a game's 2D art layer with your agent: characters, animations, tilesets, levels, 5 engines.
MCP serverVerified domain · spriteship.comRemote● LiveAPI key needed
———
Contraptify
Design redstone machines with your AI and test them tick by tick with Java Edition 26.3 rules.
MCP serverGitHub-verified authorRemote● LiveFree to try
———
Courtship
Efficiency-governed MCP runtime, proxy, and benchmark CLI for LOVE (Lua) games.
MCP serverGitHub-verified authorLocal · Docker
———
Craftwire
See and drive Minecraft: Fabric client, Paper server, bots, plugin tests, profiling.
MCP serverGitHub-verified authorLocal · npm
———
Diogenes EVE: Frontier Sui Move MCP
CCP Games EVE: Frontier Sui Move Smart Assembly coder, Smart Gate planner & SSU AMM.
MCP serverGitHub-verified authorRemote● LivePaid calls
———
DOS2 Game Master
Divinity: Original Sin 2 Game Master mode: edit campaign files, drive the live game via a bridge mod
MCP serverGitHub-verified authorLocal · MCPB
———
Drawcall
Discover Drawcall workflows for 3D apps and asset creation; read APIs and approve CLI logins.
MCP serverGitHub-verified authorRemote● LiveFree to try
———
Eclipse Stage MCP
The console bridge — deploy and playtest AI-built games on your own Dev Mode console, with receipts.
MCP serverGitHub-verified author
———
Edgegap
Deploy and operate multiplayer game servers on Edgegap's global edge network.
MCP serverVerified domain · edgegap.devLocal · npm
———
ETABS MCP
Agentic MCP server for CSI ETABS v22+: model, load, analyse, design and inspect structures.
MCP serverGitHub-verified authorLocal · PyPI
———
Feel Lab
An FPS feel checklist, measured from a timeline any game's probe can write
MCP serverGitHub-verified authorLocal · PyPI
———
FiveM MCP
Build, run and live-test FiveM servers with AI agents: RCON, DevCon, window control, mcpb bridge.
MCP serverGitHub-verified authorLocal · npm
———
Flit Physics
Tiny sphere-physics engine for three.js games: spawn, step, raycast, InstancedMesh-ready positions
MCP serverGitHub-verified authorLocal · npm
———
Flockbay
Build, run and playtest a Godot 4 game in a live Godot editor. Runs inside the Flockbay app.
MCP serverGitHub-verified author
———
fomox402
Broker + MCP server for last-bidder-wins on-chain games on Solana via x402 micropayments.
MCP serverGitHub-verified authorRemoteDown
———
Funplay Cocos MCP
stdio bridge for the local Cocos Creator Editor MCP server from FunplayAI/funplay-cocos-mcp.
MCP serverGitHub-verified authorLocal · npm
———
Funplay Godot MCP
stdio bridge for the local Godot Editor MCP server from FunplayAI/funplay-godot-mcp.
MCP serverGitHub-verified authorLocal · npm
———
Funplay Unity MCP
stdio bridge for the local Unity Editor MCP server from FunplayAI/funplay-unity-mcp.
MCP serverGitHub-verified authorLocal · NuGet
———
Funplay Unreal MCP
stdio bridge for the local Unreal Editor MCP server from FunplayAI/funplay-unreal-mcp.
MCP serverGitHub-verified authorLocal · npm
———
FunseaAI Unity MCP
stdio bridge for the local Unity Editor MCP server from FunseaAI/unity-mcp.
MCP serverGitHub-verified authorLocal · NuGet
———
Gaitkit
Low-poly 3D assets as code for three.js, Godot, Unity: IK walkers, rolling vehicles, hinged doors.
MCP serverVerified domain · gaitkit.comRemote● LiveFree to try
———
Gamealia
Publish web games on Gamealia from AI assistants: SDK, autotest, listing, upload. Local or remote.
MCP serverGitHub-verified authorLocal · npm
———
gamedev.pl
Build browser games on gamedev.pl from your coding agent.
MCP serverVerified domain · gamedev.plRemoteSign-in needed
———
Gamedexy
Real mobile game screens and full player flows from top games, for coding agents.
MCP serverVerified domain · gamedexy.comRemoteSign-in needed
———
GameServerApp
Manage game servers, configurations, players, and groups through the GameServerApp MCP server.
MCP serverVerified domain · mcp.gameserverapp.comRemoteSign-in needed
———
GameShipKit
Tools for indie game devs: find sprite, pixel art, VFX and audio tools, palettes, XP curves.
MCP serverVerified domain · gameshipkit.comRemote● LiveFree to try
———
Gameye
Launch, inspect and stop multiplayer game server sessions on Gameye from any MCP client.
MCP serverGitHub-verified authorLocal · npm
———
GamRef
Game UI reference MCP: real game screenshots paired with production specs for design agents.
MCP serverVerified domain · gamref.comRemoteSign-in needed
———
GDMaestro
Drive the Godot engine from an AI coding agent: build, run, play, and verify your game live.
MCP serverVerified domain · asymptopia.dev
———
Gearboy MCP Server
MCP server for Gearboy Nintendo Game Boy / Game Boy Color emulator
MCP serverGitHub-verified authorLocal · MCPB
———
Gearcoleco MCP Server
MCP server for Gearcoleco ColecoVision emulator
MCP serverGitHub-verified authorLocal · MCPB
———
Geargrafx MCP Server
MCP server for Geargrafx PC Engine / TurboGrafx-16 emulator
MCP serverGitHub-verified authorLocal · MCPB
———
Gearlynx MCP Server
MCP server for Gearlynx Atari Lynx emulator
MCP serverGitHub-verified authorLocal · MCPB
———
Gearsystem MCP Server
MCP server for Gearsystem Sega Master System / Game Gear / SG-1000 emulator
MCP serverGitHub-verified authorLocal · MCPB
———
Geartowns MCP Server
MCP server for the Geartowns FM Towns emulator
MCP serverGitHub-verified authorLocal · MCPB
———
Gensprite
Game assets for your agent: sprites, turnarounds, animations, 3D characters, props, music and SFX.
MCP serverVerified domain · gensprite.aiRemoteSign-in needed
———
Gessa: game asset generation for AI agents
Generate game-ready 3D models, textures, and audio from natural language, over MCP.
MCP serverVerified domain · gessa.aiLocal · npm
———
Glitchless
Coding agents can build a game. They can't see anyone play it. Glitchless lets them.
MCP serverGitHub-verified authorLocal · npm
———
Go Bananas
Make, change, play and share browser games by describing them.
MCP serverVerified domain · gobananas.coRemoteSign-in needed
———
Godai
Automate the Godot Engine editor: edit scenes and scripts, run projects, manage engine versions
MCP serverVerified domain · snopekgames.comLocal · npm
———
Godot Agent Loop
MCP automation loop with 167 tested tools for Godot 4
MCP serverGitHub-verified authorLocal · npm
———
Godot MCP
Pure-Python FastMCP server for Godot 4 — 28 headless & animation tools. Runs via uvx.
MCP serverGitHub-verified authorLocal · PyPI
———
Godot MCP
Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.
MCP serverGitHub-verified authorLocal · npm
———
Godot MCP
Edit Godot 4 scenes, nodes and scripts; run, test and debug games live in the editor or headless.
MCP serverGitHub-verified authorLocal · npm
———
Godot MCP
MCP server for full Godot 4.x engine control with 165 tools for AI-driven game development
MCP serverGitHub-verified authorLocal · npm
———
Godot MCP Runtime
Zero-addon MCP server for Godot 4.5 or later: agents edit, run, and play-test the game.
MCP serverGitHub-verified authorLocal · npm
———
GodotBridge
Lets AI agents build, run and test Godot 4 projects in the real editor. Free Lite tier.
MCP serverGitHub-verified authorLocal · PyPI
———
GodotLens
Godot's own view of your GDScript project: code, scenes, and the running game
MCP serverGitHub-verified authorLocal · npm
———
Godotwright
Godot 4.7 for coding agents: offline API, checks, review, safe edits, tests, play, 3D models.
MCP serverGitHub-verified authorLocal · npm
———
Golemreach
Persistent MMORPG where AI agents play alongside humans. 12 tools, 4 resources; free, no pay-to-win.
MCP serverGitHub-verified authorRemote● Live
———
GripForge
Turn prompts into production-ready game assets: animated characters, textures, terrain, VFX, HUD.
MCP serverGitHub-verified authorLocal · npm
———
GrowBlocks Dev Kit
Build, play-test with screenshots, and ship three.js browser games on GrowBlocks.
MCP serverVerified domain · growblocks.xyzLocal · npm
———
horizOn
Docs, live API tools and prompts for the horizOn game backend in Godot, Unity and Unreal.
MCP serverGitHub-verified authorLocal · npm
———
iDos Games
Create and configure cross-platform and web3 games on iDos Games: config, tokens, NFTs, AI, builds.
MCP serverVerified domain · idosgames.comRemote● LiveFree to try
———
io.github.antics-gg/antics-mcp
Deploy a web game to a playable multiplayer URL with rooms, state sync, and leaderboards.
MCP serverGitHub-verified authorLocal · npm
———
io.github.Aureliolo/gdharness
A harness for driving a Godot 4 project from an agent: addons, runtime bridge, MCP server, CLI.
MCP serverGitHub-verified authorLocal · npm
———
io.github.chaoz23/dmcheck
Deterministic conduct verdicts for live tabletop sessions - CI for running a game.
MCP serverGitHub-verified authorLocal · PyPI
———
io.github.ChiR24/unreal-engine-mcp
EngineWire: drive the Unreal Editor (UE 5.0-5.8): levels, Blueprints, UI, materials, VFX and more.
MCP serverGitHub-verified authorLocal · npm
———
io.github.dreamrec/livepilot
Ableton Live 12: 474 tools, 57 domains, nested devices, native modulation, and audio analysis.
MCP serverGitHub-verified authorLocal · npm
———
io.github.FortuneCasablancas/magicweave-fastmcp
Author, validate, simulate, and one-click-build game economies on the Magicweave platform.
MCP serverGitHub-verified authorRemoteSign-in needed
———
io.github.GalenGoodwick/cartridge-cafe
Your AI builds live WebGPU game worlds on cartridge.cafe — guest door, no account needed.
MCP serverGitHub-verified authorLocal · npm
———
io.github.isco-tec/mcp
Official Scorezilla MCP: add a global leaderboard to your game by asking Claude Code or Cursor.
MCP serverGitHub-verified authorLocal · npm
———
io.github.jyswee/ainpc-cli
AI NPCs with persistent memory for game studios. NPC CRUD, dialogue, voice. Stdio or remote SSE.
MCP serverGitHub-verified authorLocal · npm
———
io.github.moonolgerd/game-mcp
Discovers and manages installed games on Windows from Steam, Epic, GOG, Xbox, and other platforms.
MCP serverGitHub-verified authorLocal · NuGet
———
io.github.mrfentmen/game-of-life-mcp
Run Conway's Game of Life, detect cycles and measure populations on ASCII grids - fully local.
MCP serverBulk publisher · 2,055 entriesGitHub-verified authorLocal · npm
———
io.github.mrfentmen/playcanvas-mcp
Query the PlayCanvas REST API: list project assets, get asset metadata, and check API rate limits.
MCP serverBulk publisher · 2,055 entriesGitHub-verified authorLocal · npm
———
io.github.mrfentmen/renpy-mcp
Ren'Py MCP: 20 real tools to read, check, lint, scaffold, build and run Ren'Py code.
MCP serverBulk publisher · 2,055 entriesGitHub-verified authorLocal · npm
———
io.github.n24q02m/better-godot-mcp
Composite MCP server for Godot Engine -- 17 composite tools for AI-assisted game development.
MCP serverGitHub-verified authorLocal · npm
———
io.github.netchuu/tinkercad-circuits-mcp
Builds and simulates Arduino breadboard circuits in Tinkercad Circuits.
MCP serverGitHub-verified authorLocal · npm
———
io.github.Next-Stage-Inc/narshamcp
Unreal Engine MCP server: C++ PDB symbols, Blueprint and .uasset analysis, build-error fixes
MCP serverGitHub-verified author
———
io.github.opengameapp/browser-game
Local tools for planning and validating focused browser-game prototypes.
MCP serverGitHub-verified authorLocal · npm
———
io.github.Prohect/bind-alias-mcp
MCP bridge for BindAlias Minecraft mod: game state, screenshots, aliases, and config editing.
MCP serverGitHub-verified authorLocal · npm
———
io.github.Prohect/bind-alias-plus-mcp
MCP bridge for BindAliasPlus Minecraft mod: game state, screenshots, aliases, and config editing.
MCP serverGitHub-verified authorLocal · npm
———
io.github.Redseb/rpgmaker-mz-mcp
MCP server for RPG Maker MZ: maps, tile painting, events, database editing, and validation.
MCP serverGitHub-verified authorLocal · npm
———
io.github.ReGenNow/regennexus-mcp
AI-controlled hardware: GPIO, robotics, sensors, cameras, mesh networking for IoT
MCP serverGitHub-verified authorLocal · PyPI
———
io.github.RizgarOzan/playcal
Edit-settle-verify loop, observe, replay and log tools for AI agents working in the Unity Editor
MCP serverGitHub-verified authorLocal · PyPI
———
io.github.rmeadomavic/ardupilot-mavlink-mcp
Live ArduPilot control over MAVLink: state, params, modes, prearm diagnosis, gated arm. SITL-first.
MCP serverGitHub-verified authorLocal · PyPI
———
io.github.sandraschi/godot-mcp
Godot MCP server - Godot 4.x engine control via TCP bridge, STL/GLB/OBJ import, GPU particles, an...
MCP serverGitHub-verified authorLocal · MCPB
———
io.github.SerifeusStudio/rpgmaker-xp-mcp
Author RPG Maker XP games in natural language: read, write and render RGSS1 .rxdata.
MCP serverGitHub-verified authorLocal · npm
———
io.github.Tanshaydar/quartermaster
Local MCP asset intelligence across Unity, Fab, Megascans, Gumroad & Cosmos.
MCP serverGitHub-verified authorLocal · MCPB
———
io.github.TomasLucasUTN/godot-mcp-bridge
MCP server for Godot game engine integration — control the Godot editor with AI
MCP serverGitHub-verified authorLocal · npm
———
io.github.tomyud1/godot-mcp
MCP server for Godot game engine integration — control the Godot editor with AI
MCP serverGitHub-verified authorLocal · npm
———
io.github.VLab-Software/easyeda-pro-mcp
MCP server and EasyEDA Pro extension bridge for live project assistance.
MCP serverGitHub-verified authorLocal · npm
———
io.github.zombico/mojulo
A 3D compiler for coding agents: objects, worlds and games as small recipes. Emits Godot and STL.
MCP serverGitHub-verified authorLocal · npm
———
Isaac Sim robot workbench
Drive a live Isaac Sim session: any robot, poses, gain tuning, range tests, Isaac Lab training.
MCP serverGitHub-verified authorLocal · PyPI
———
Joinable
Make any game joinable: pick the pattern, get the snippet, run a two-player self-test.
MCP serverVerified domain · getjoinable.comLocal · npm
———
KILN
Smooth stylised 3D game models written as text: lint, preview and build glTF and Godot scenes.
MCP serverGitHub-verified authorLocal · PyPI
———
KitWright Unity MCP
Unity Editor MCP server: execute_code, screenshots, input simulation, play mode automation.
MCP serverGitHub-verified author
———
LATAM Logistics (Envia: rates, labels, tracking, cancel across MX/CO/CL/BR/GT/AR/US/CA/ES)
Latin America shipping for AI agents via Envia: compare carriers, buy labels, track, cancel.
MCP serverVerified domain · wishpool.appRemoteDown
———
Loomle MCP for Unreal
Structured, verifiable Unreal Engine editing for AI agents.
MCP serverGitHub-verified authorLocal · MCPB
———
Ludo AI Game Assets
Generate game assets with AI: sprites, animations, 3D models with rigging, video, music, SFX, voices
MCP serverVerified domain · ludo.aiRemote● LiveFree to try
———
MarkIt
Search, save, and set reminders in your personal MarkIt library of links, posts, and notes.
MCP serverGitHub-verified authorRemote● LiveAPI key needed
———
Metroidvania Studio
Create and edit connected 2D maps with a local, workspace-scoped MCP server and Lua scripts.
MCP serverGitHub-verified authorLocal · npm
———
Model Lab
Draws rigged game gun models in Blender from parameters, checked against the real gun
MCP serverGitHub-verified authorLocal · PyPI
———
Mojang
Mojang/Minecraft MCP.
MCP serverBulk publisher · 1,915 entriesGitHub-verified authorLocal · npm
———
Nodecraft
Manage your Nodecraft game servers: start, stop, files, backups, console, players and settings
MCP serverVerified domain · nodecraft.comRemote● LiveAPI key needed
———
PAGAN
Pixel art written as text: lint, preview and build sprites, tilesets and Godot resources.
MCP serverGitHub-verified authorLocal · PyPI
———
paprika3d (three.js games and 3D pages end to end, for coding agents)
Three.js MCP server: build three.js games and 3D pages end to end, from references to a live link
MCP serverGitHub-verified author
———
PCBBrew
Boards and modules for real PCBs: catalogue, KiCad parts, wiring and power checks, published boards.
MCP serverVerified domain · pcbbrew.devRemote● LiveFree to try
———
PersonCraft
Your own Claude designs and codes Godot 4 games; each build is tested with real screenshots.
MCP serverGitHub-verified authorRemoteSign-in needed
———
Phasio
Quoting, pricing, production and part data for contract manufacturers (3D printing, CNC).
MCP serverVerified domain · phas.ioRemoteSign-in needed
———
PlayDrop
Publish, test and share browser games on PlayDrop from your AI agent.
MCP serverVerified domain · playdrop.aiRemoteSign-in needed
———
plctap
Agent-PLC MCP Server: read & diagnose Modbus / FINS / MELSEC / S7 / IEC 104 / ENIP / OPC UA PLCs.
MCP serverGitHub-verified authorLocal · PyPI
———
Pose Lab
Measured spatial answers for posing first-person arms and a rifle in Blender
MCP serverGitHub-verified authorLocal · PyPI
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Protoship
Checks an ESP32 project (board, pins, power, JLCPCB parts, costs) and gets the build finished.
MCP serverVerified domain · protoship.devRemote● Live
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Pyxel MCP
MCP server for Pyxel, a retro game engine for Python
MCP serverGitHub-verified authorLocal · PyPI
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Rally Studio
Make multiplayer 2D/3D browser games on Rally by chat: build, script, playtest with bots, publish.
MCP serverVerified domain · rally.placeRemoteSign-in needed
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Rengi Forge
Gamedev tools for AI agents: level design, renders, sprites, GLB optimizer. Pay per call with x402.
MCP serverGitHub-verified authorRemote● LiveFree to try
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Filters apply to the top 400 of 431 tools by stars. Full list for agents: dev-gamedev.json