Categories › Software Development
See all Software Development tools →431 agent tools in this category, ranked by GitHub stars for now. Hands-on test results will replace this ranking as they finish.
The three most-starred tools here. Not tested together yet.
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learn
npx skills add wshobson/agents --skill godot-gdscript-patternsMaster Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing p
npx skills add wshobson/agents --skill unity-ecs-patternsExpert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, imple
npx skills add github/awesome-copilot --skill game-engine| Tool | Stars | Last update | License | |
|---|---|---|---|---|
| godot-gdscript-patterns Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems SkillInstall · skills CLI | 42,470 | — | ||
| unity-ecs-patterns Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, op SkillInstall · skills CLI | 42,470 | — | ||
| game-engine Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engi SkillInstall · skills CLI | 41,117 | — | ||
| 2d-games 2D game development principles. Sprites, tilemaps, physics, camera. SkillInstall · skills CLI | 33,462 | — | ||
| 3d-games 3D game development principles. Rendering, shaders, physics, cameras. SkillInstall · skills CLI | 33,462 | — | ||
| game-art Game art principles. Visual style selection, asset pipeline, animation workflow. SkillInstall · skills CLI | 33,462 | — | ||
| game-audio Game audio principles. Sound design, music integration, adaptive audio systems. SkillInstall · skills CLI | 33,462 | — | ||
| game-design Game design principles. GDD structure, balancing, player psychology, progression. SkillInstall · skills CLI | 33,462 | — | ||
| game-development Game development orchestrator. Routes to platform-specific skills based on project needs. SkillInstall · skills CLI | 33,462 | — | ||
| mobile-games Mobile game development principles. Touch input, battery, performance, app stores. SkillInstall · skills CLI | 33,462 | — | ||
| multiplayer Multiplayer game development principles. Architecture, networking, synchronization. SkillInstall · skills CLI | 33,462 | — | ||
| pc-games PC and console game development principles. Engine selection, platform features, optimization strategies. SkillInstall · skills CLI | 33,462 | — | ||
| vr-ar VR/AR development principles. Comfort, interaction, performance requirements. SkillInstall · skills CLI | 33,462 | — | ||
| web-games Web browser game development principles. Framework selection, WebGPU, optimization, PWA. SkillInstall · skills CLI | 33,462 | — | ||
| game-developer Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, confi SkillInstall · skills CLI | 12,349 | — | ||
| ai-behavior-trees-utility-ai Engine-neutral behavior tree and utility AI code for NPCs in any language: Blackboard, reactive composites, decorators and response-curve scoring. Use SkillInstall · skills CLI | 8,700 | — | ||
| bevy-ecs Builds and debugs Bevy 0.20 games in Rust: components, Query and Commands systems, schedules, States, observers and headless tests. Use when Cargo.tom SkillInstall · skills CLI | 8,700 | — | ||
| camera-systems Builds and tunes game cameras, engine-neutral with Godot and Cinemachine 3 mappings: 2D follow with deadzone and look-ahead, third-person orbit, first SkillInstall · skills CLI | 8,700 | — | ||
| card-game Designs card games and deckbuilders in any engine: cards as data with one effect interpreter, deck zones, a trigger stack and seeded shuffles. Use for SkillInstall · skills CLI | 8,700 | — | ||
| create-game-assets Plans, generates or sources, and validates consistent game art: style guides, sprites, pixel art, tilesets, icons and textures, with QA and licence re SkillInstall · skills CLI | 8,700 | — | ||
| defold-core Builds and debugs Defold 1.14 games in Lua: collections, game objects, input focus, msg.post messaging, factories, collection proxies and Bob builds. SkillInstall · skills CLI | 8,700 | — | ||
| dialogue-systems Builds engine-neutral branching dialogue with Ink, Yarn Spinner or a small JSON graph runner: lines, choices, conditions, variables and localization I SkillInstall · skills CLI | 8,700 | — | ||
| ebitengine-game Creates, debugs and packages 2D games in Go with Ebitengine v2: a play-and-retry loop, input, pixel-art scaling, text, audio and desktop, WASM or mobi SkillInstall · skills CLI | 8,700 | — | ||
| fps-shooter Designs first-person shooter combat in any engine: hitscan vs projectiles, time-to-kill, damage falloff, recoil patterns, ADS sensitivity and lag-comp SkillInstall · skills CLI | 8,700 | — | ||
| game-ai Designs engine-neutral enemy and NPC AI: picks FSM, behavior tree, utility or GOAP, and builds perception, steering and A* pathfinding. Use for patrol SkillInstall · skills CLI | 8,700 | — | ||
| game-feel Adds engine-neutral juice to a working mechanic: trauma-based screen shake, hit-stop, eased tweens, squash and stretch, and knockback. Use when the ga SkillInstall · skills CLI | 8,700 | — | ||
| game-ui-ux Engine-neutral design rules for game HUDs and menus: anchors and containers, scaling, safe areas, gamepad focus, HUDs driven by events instead of poll SkillInstall · skills CLI | 8,700 | — | ||
| godot-2d-movement Godot 4.7 CharacterBody2D movement in GDScript: platformer run and jump, top-down 8-direction motion, slopes and one-way platforms, with a headless la SkillInstall · skills CLI | 8,700 | — | ||
| godot-3d-essentials Godot 4.7 3D scene setup: Camera3D, lights, WorldEnvironment (sky, ambient, tonemap, fog), StandardMaterial3D, GridMap and local vs global transforms, SkillInstall · skills CLI | 8,700 | — | ||
| godot-animation Godot 4.7 animation APIs: AnimationPlayer, AnimationTree state machines, AnimatedSprite2D and create_tween() Tweens, with a headless state test. Use w SkillInstall · skills CLI | 8,700 | — | ||
| godot-audio Godot 4.7 audio APIs: AudioStreamPlayer 2D and 3D, the bus layout, AudioServer volume and mute, polyphony, looping imports and playback position for b SkillInstall · skills CLI | 8,700 | — | ||
| godot-csharp C# and .NET in Godot 4.7: partial node classes, the PascalCase lifecycle, [Export] and [Signal], signals as C# events, the .csproj and calling GDScrip SkillInstall · skills CLI | 8,700 | — | ||
| godot-export Exports Godot 4.7 projects: templates, export_presets.cfg for desktop, Web and Android, command-line exports and web COOP/COEP headers. Use on "No exp SkillInstall · skills CLI | 8,700 | — | ||
| godot-gdscript GDScript 2.0 for Godot 4.7: static typing, @export and @onready, await and coroutines, and porting 3.x code. Use for .gd parse errors ("Cannot infer t SkillInstall · skills CLI | 8,700 | — | ||
| godot-gdscript-headless-testing Runs Godot 4.7 GDScript tests with godot --headless and a SceneTree runner that exits non-zero on failure, so CI can gate merges. Owns Godot tests in SkillInstall · skills CLI | 8,700 | — | ||
| godot-multiplayer Godot 4.7 high-level multiplayer: ENet host and join, @rpc with rpc_id(), MultiplayerSpawner and MultiplayerSynchronizer, with a two-instance headless SkillInstall · skills CLI | 8,700 | — | ||
| godot-nodes-scenes Godot 4.7 scene-tree structure: reusable .tscn scenes, instantiate(), autoloads and a checker for broken res:// paths and uids. Use when spawning bull SkillInstall · skills CLI | 8,700 | — | ||
| godot-physics Godot 4.7 physics API in 2D and 3D: body and Area types, collision_layer and mask bits, Area signals for hurtboxes, RayCast and space queries, and Jol SkillInstall · skills CLI | 8,700 | — | ||
| godot-resources Godot 4.7 data-driven design with custom Resources: class_name and @export fields, .tres files, shared references vs duplicate_deep(), uids and thread SkillInstall · skills CLI | 8,700 | — | ||
| godot-shaders Godot 4.7 Shading Language syntax and pipeline: canvas_item, spatial and particle shaders, built-ins, ShaderMaterial wiring, a headless compile check SkillInstall · skills CLI | 8,700 | — | ||
| godot-signals-groups Godot 4.7 signals and node groups: typed signals, connect() with Callables, one-shot and deferred connections, event-bus autoloads and call_group broa SkillInstall · skills CLI | 8,700 | — | ||
| godot-tilemap Godot 4.7 tile maps with TileMapLayer and TileSet: atlas sources, data layers, terrain autotiling and set_cell or local_to_map at runtime. Use for 2D SkillInstall · skills CLI | 8,700 | — | ||
| godot-ui-control Godot 4.7 Control-node API for menus and HUDs: anchors, Containers, Theme and StyleBox, focus neighbours and stretch settings, with a headless layout SkillInstall · skills CLI | 8,700 | — | ||
| input-systems Engine-neutral input architecture with Godot InputMap code: named actions, stick deadzones, buffered presses and rebinding with conflict checks. Use f SkillInstall · skills CLI | 8,700 | — | ||
| level-design Engine-neutral level design with Godot checks: player metrics from the real controller, key and ability gating with a soft-lock check, and pacing. Use SkillInstall · skills CLI | 8,700 | — | ||
| love2d-core Builds and debugs LÖVE (Love2D) 11.x games in Lua: main.lua callbacks, conf.lua, fixed steps, crisp pixel-art scaling, love.filesystem saves and a scr SkillInstall · skills CLI | 8,700 | — | ||
| performance-optimization Finds and fixes game frame-rate problems by measurement in Godot, Unity, Unreal or Roblox: CPU- vs GPU-bound, then the biggest fix (draw calls, poolin SkillInstall · skills CLI | 8,700 | — | ||
| phaser-arcade-physics Phaser 4 Arcade Physics movement and collision: bodies, velocity, gravity, colliders vs overlaps, groups and bullet pools. Use for a Phaser platformer SkillInstall · skills CLI | 8,700 | — | ||
| phaser-core Sets up and debugs Phaser 4 games (and pinned Phaser 3.90): Game config, Scene lifecycle, the loader, scene transitions and Phaser 3 to 4 migration. U SkillInstall · skills CLI | 8,700 | — | ||
| physics-tuning Engine-neutral physics tuning with Godot checks: fixed timestep and interpolation, CCD against tunnelling, damping, solver iterations and collision la SkillInstall · skills CLI | 8,700 | — | ||
| pixijs-rendering Builds and debugs 2D browser game rendering with PixiJS v8: async init, Assets loading, the Container and Sprite scene graph, pointer dragging and v7- SkillInstall · skills CLI | 8,700 | — | ||
| platformer Designs 2D platformers in any engine: jump feel (coyote time, jump buffering, variable height, fall gravity, corner correction), wall jumps, hazards, SkillInstall · skills CLI | 8,700 | — | ||
| procedural-gen Engine-neutral procedural generation in Python with Godot and Unity mappings: seeded RNG, dungeon layouts, wave function collapse, noise terrain and l SkillInstall · skills CLI | 8,700 | — | ||
| puzzle Designs grid and logic puzzle games in any engine: match-3 cascades, Sokoban pushing, unique-solution grids (nonogram, Sudoku), exact undo and solver- SkillInstall · skills CLI | 8,700 | — | ||
| pygame-core Builds and debugs 2D games in Python with pygame-ce (imported as pygame): the event-update-draw loop, delta time, Surfaces and Rects, Sprite groups an SkillInstall · skills CLI | 8,700 | — | ||
| roblox-characters Roblox player characters: CharacterAdded lifecycle, Humanoid and HumanoidRootPart, R6, R15 and custom rigs, respawn and Tools. Use when a character sc SkillInstall · skills CLI | 8,700 | — | ||
| roblox-datastores Roblox DataStoreService persistence: load on join, save on leave and BindToClose, UpdateAsync vs SetAsync, session locking and OrderedDataStore leader SkillInstall · skills CLI | 8,700 | — | ||
| roblox-luau Roblox Luau scripting and code structure: services, Instances, Script vs LocalScript vs ModuleScript, the task library and typed Luau, with selene and SkillInstall · skills CLI | 8,700 | — | ||
| roblox-networking Roblox client-server networking and anti-exploit: RemoteEvent and RemoteFunction contracts, server authority, rate limits, hit validation and replicat SkillInstall · skills CLI | 8,700 | — | ||
| roblox-physics Roblox physics and spatial queries: assemblies, constraints, collision groups, Raycast and Shapecast, and network ownership. Use when parts fall throu SkillInstall · skills CLI | 8,700 | — | ||
| roblox-simulator-economy Roblox simulator, tycoon and idle-game economies in Luau: upgrade cost curves, income per second, rebirth pacing, big-number formatting and paid-egg o SkillInstall · skills CLI | 8,700 | — | ||
| roblox-studio-workflow Safely edits an existing Roblox place or Rojo project: finds the source of truth and proves changes with the right test mode or Studio MCP (execute_lu SkillInstall · skills CLI | 8,700 | — | ||
| roblox-ui Roblox UI with ScreenGui and PlayerGui: ResetOnSpawn, UDim2 scale and offset, UIListLayout flex, safe areas, StyleSheet, gamepad selection and touch c SkillInstall · skills CLI | 8,700 | — | ||
| roguelike Designs run-based roguelikes and roguelites in any engine: run structure, permadeath, meta-progression, seeded and daily runs, turn order and symmetri SkillInstall · skills CLI | 8,700 | — | ||
| router Routes any game-development request to the right skills: detects the engine (Godot, Unity, Unreal, Ebitengine, Bevy, Phaser, PixiJS, three.js, Defold, SkillInstall · skills CLI | 8,700 | — | ||
| rpg Designs RPG progression and combat numbers in any engine: stats with a modifier stack, XP curves, damage formulas, items and equipment (slots, rarity, SkillInstall · skills CLI | 8,700 | — | ||
| save-systems Engine-neutral save and load with Godot and Python code: what to serialize, slots and autosave, atomic writes and versioned migration. Use for save/lo SkillInstall · skills CLI | 8,700 | — | ||
| shader-programming Engine-neutral shader technique in GLSL with HLSL equivalents: how dissolve, outline, fresnel rim and post effects work, and porting GLSL to HLSL. Use SkillInstall · skills CLI | 8,700 | — | ||
| survival-crafting Designs survival-crafting loops in any engine: gathering, recipes and tech trees, carry weight, spoilage, hunger and temperature, and base building. U SkillInstall · skills CLI | 8,700 | — | ||
| threejs-gltf-loading Loads glTF/GLB models into three.js r187 and plays their animations: GLTFLoader, DRACO, Meshopt and KTX2 decoders, AnimationMixer cross-fades and Skel SkillInstall · skills CLI | 8,700 | — | ||
| threejs-materials-lighting Lights and shades three.js r187 scenes: standard, physical and unlit materials, lights, shadows, HDR environment lighting and tone mapping. Use when a SkillInstall · skills CLI | 8,700 | — | ||
| threejs-scene-setup Sets up and debugs a plain three.js r187 game or 3D scene: import maps, Scene, PerspectiveCamera and WebGLRenderer, setAnimationLoop with Timer, resiz SkillInstall · skills CLI | 8,700 | — | ||
| tower-defense Designs tower defense games in any engine: lane and maze pathing, wave pacing, targeting priorities, armoured and flying counters, and the gold econom SkillInstall · skills CLI | 8,700 | — | ||
| unity-animation Unity 6.3 LTS character animation with the Animator (Mecanim): states and transitions, blend trees, Avatar Mask layers, root motion and humanoid IK. U SkillInstall · skills CLI | 8,700 | — | ||
| unity-build-pipeline Builds and ships Unity 6.3 LTS players: Build Profiles, IL2CPP vs Mono, managed stripping with link.xml, scripted BuildPlayer, Addressables and CI or SkillInstall · skills CLI | 8,700 | — | ||
| unity-build-size Finds and shrinks what makes a Unity 6.3 LTS build too big: Build Report reading, uncompressed textures, glTFast models, PCM audio and per-platform le SkillInstall · skills CLI | 8,700 | — | ||
| unity-csharp-scripting Writes and fixes Unity 6.3 LTS C# gameplay scripts: MonoBehaviour lifecycle, serialization, .meta/GUID discipline and command-line tests. Use for new SkillInstall · skills CLI | 8,700 | — | ||
| unity-input-system Wires Unity 6.3 LTS player input with the Input System package: .inputactions assets, action maps, PlayerInput and control schemes. Use when input doe SkillInstall · skills CLI | 8,700 | — | ||
| unity-navmesh Unity 6.3 LTS pathfinding with the AI Navigation package: NavMeshSurface baking, NavMeshAgent, NavMeshLink jumps and runtime rebakes. Use when a Unity SkillInstall · skills CLI | 8,700 | — | ||
| unity-physics Unity 6.3 LTS physics in 3D and 2D: Rigidbody and Rigidbody2D, forces and linearVelocity, the layer collision matrix and raycasts. Use when an object SkillInstall · skills CLI | 8,700 | — | ||
| unity-scriptableobjects Unity 6.3 LTS data and decoupling with ScriptableObjects: CreateAssetMenu config assets, shared runtime variables, event channels and .asset files mad SkillInstall · skills CLI | 8,700 | — | ||
| unity-tilemap-2d Unity 6.3 LTS 2D tilemaps: the Tile Palette, Tilemap Collider 2D with a Composite Collider, Rule Tiles and runtime SetTile. Use for painting or genera SkillInstall · skills CLI | 8,700 | — | ||
| unreal-behavior-trees Unreal Engine 5 (UE 5.8) NPC AI with Behavior Trees, Blackboards, EQS and StateTree: decorators with Observer Aborts, C++ BTTask nodes and running tre SkillInstall · skills CLI | 8,700 | — | ||
| unreal-blueprints Unreal Engine 5 (UE 5.8) Blueprint visual scripting: Blueprint Classes vs the Level Blueprint, Event Graph, and Cast, Interfaces and Event Dispatchers SkillInstall · skills CLI | 8,700 | — | ||
| unreal-cpp-gameplay Unreal Engine 5 (UE 5.8) C++ gameplay code: UCLASS and UPROPERTY reflection, the Gameplay Framework, GC-safe pointers, Build.cs and command-line build SkillInstall · skills CLI | 8,700 | — | ||
| unreal-enhanced-input Unreal Engine 5 (UE 5.8) player input with Enhanced Input: Input Actions (IA_), Mapping Contexts (IMC_), ETriggerEvent bindings and remappable keys. U SkillInstall · skills CLI | 8,700 | — | ||
| unreal-niagara Unreal Engine 5 (UE 5.8) Niagara VFX: systems, emitters, User parameters, spawning from C++ or Blueprints, bounds and GPU vs CPU sim. Use for any Unre SkillInstall · skills CLI | 8,700 | — | ||
| unreal-packaging Packages and ships Unreal Engine 5 (UE 5.8) projects: Shipping builds, cooking, pak/IoStore and RunUAT BuildCookRun with UAT and cook log reading. Use SkillInstall · skills CLI | 8,700 | — | ||
| visual-novel Builds visual novels and choice-driven stories in Ren'Py or any engine: routes and endings, save-anywhere, backlog, skip-read-only and typewriter text SkillInstall · skills CLI | 8,700 | — | ||
| author-game-levels Author or revise readable, flat-world Three.js game levels. Use for movement and camera routes, collision and navigation, encounter zones, landmarks, SkillInstall · skills CLI | 7,394 | — | ||
| build-game-audio-feedback Design or implement responsive audio feedback for a Three.js or web game. Use for action sounds, combat layers, music states, spatial audio, mix prior SkillInstall · skills CLI | 7,394 | — | ||
| build-game-camera-controls Implement or tune Three.js game cameras. Use for isometric framing, follow behavior, orbit/zoom limits, occlusion, lock-on, camera shake, touch camera SkillInstall · skills CLI | 7,394 | — | ||
| build-game-changelog Design, implement, backfill, audit, and release in-game changelogs with contiguous versioning, deployment provenance, menu-state navigation, accessibl SkillInstall · skills CLI | 7,394 | — | ||
| build-game-inventory Build or repair game inventory, loot, equipment, tooltips, drag-and-drop, persistence, and progression systems. Use for item schemas, pickup flows, st SkillInstall · skills CLI | 7,394 | — | ||
| build-game-map-editor Build, extend, or audit production-linked browser map editors for Three.js and isometric games. Use when Codex needs to create a private director view SkillInstall · skills CLI | 7,394 | — | ||
| build-game-monster-system Build, integrate, audit, or refactor rigged monsters for Three.js and web action games. Use for monster asset contracts, procedural or imported creatu SkillInstall · skills CLI | 7,394 | — | ||
| build-hybrid-game-assets Plan, create, integrate, or audit a hybrid asset pipeline for a Three.js or web game. Use when choosing among imported meshes, procedural 3D geometry, SkillInstall · skills CLI | 7,394 | — | ||
| build-isometric-arpg Build or extend a playable isometric action RPG in Three.js, React, or similar web technology. Use for game-loop architecture, camera and movement, zo SkillInstall · skills CLI | 7,394 | — | ||
| build-mobile-threejs-games Build, tune, or test a Three.js game for mobile web. Use for touch movement, action controls, target selection, touch inventory, safe areas, portrait/ SkillInstall · skills CLI | 7,394 | — | ||
| build-rigged-game-assets Create, integrate, or audit production-ready rigged 3D characters and monsters with a main model, skeleton, animation library, sockets, collision cont SkillInstall · skills CLI | 7,394 | — | ||
| build-threejs-enemy-systems Build or refactor reusable, data-driven enemy archetype and moveset systems for Three.js action games. Use for enemy content schemas, model and rig co SkillInstall · skills CLI | 7,394 | — | ||
| build-vesperfall-review-assets Build truthful Vesperfall asset-library review pairs from transparent PNG references and live Three.js, FBX, or img2threejs models. Use when adding a SkillInstall · skills CLI | 7,394 | — | ||
| create-game-vfx Create readable, performance-safe Three.js game visual effects. Use for attacks, impacts, damage feedback, status effects, spell trails, particles, sh SkillInstall · skills CLI | 7,394 | — | ||
| design-action-combat Design, implement, tune, or test readable tactical action combat for web games. Use for attack timing, guard and dodge windows, hit contact, posture, SkillInstall · skills CLI | 7,394 | — | ||
| design-game-encounters Design, implement, tune, or test Three.js action-game encounters. Use for arena layout, enemy composition, spawn pacing, objectives, boss phases, rewa SkillInstall · skills CLI | 7,394 | — | ||
| fire-smoke-skill-vfx Build the effects of a fire skill as one visual language in Three.js. Flames that read as fire, not as orange fog or cones: ray-marched flame volumes SkillInstall · skills CLI | 7,394 | — | ||
| game-dev-character-model Create a realistic, AAA-looking 3D character model for a game or web scene, from a description or a reference video/image, as a textured, rigged GLB s SkillInstall · skills CLI | 7,394 | — | ||
| game-dev-combat-animation Build, fix and review character combat animations (melee strikes, bow shots, spell casts, skills, monster attacks, whole move sets) so they read like SkillInstall · skills CLI | 7,394 | — | ||
| game-dev-combat-skill-polish Score a game's combat skills and spells out of 10 with blind judges, then raise the weakest to a bar, for timing and readability (does a skill read as SkillInstall · skills CLI | 7,394 | — | ||
| ice-frost-skill-vfx Build the effects of an ice and frost skill as one visual language in Three.js. Frost that grows like real frost, not a painted fern: a dendritic tree SkillInstall · skills CLI | 7,394 | — | ||
| lightning-energy-skill-vfx Build the effects of a close-combat energy skill as one visual language in Three.js. Lightning that reads as lightning, dynamic but never in your face SkillInstall · skills CLI | 7,394 | — | ||
| water-crystal-skill-vfx Build the effects of a water and crystal skill as one visual language in Three.js. Water that reads as clear water, never a teal fill or a textured ba SkillInstall · skills CLI | 7,394 | — | ||
| asset-gen Generate game assets, locally and free by default with godogen_assets: images and transparent PNGs (Qwen-Image), textured GLB models (TRELLIS.2), rigg SkillInstall · skills CLI | 7,339 | — | ||
| melonjs Use this skill FIRST for any melonJS task; it routes to the right specialised skill and lists the companion packages. melonJS is an open-source 2D, 2. SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-20-migration Use this skill when writing melonJS code that may be based on pre-20.x knowledge, when migrating a game from melonJS 19.x or earlier, or when an API y SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-3d Use this skill for anything 3D or 2.5D in melonJS — Camera3d, Mesh, InstancedMesh, Sprite3d billboards, Light3d, ground shadows, glTF/GLB scenes, and SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-3d-assets Use this skill when loading 3D models into melonJS — glTF and GLB scenes, OBJ/MTL models, materials, imported lights, node animation, ground shadows a SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-audio Use this skill for sound and music in melonJS — loading audio, playing effects, background tracks, audio sprites, volume and muting, spatial audio, pr SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-camera-and-drawing Use this skill for camera control and immediate-mode drawing in melonJS — following a target, viewport bounds, shake and fade, secondary cameras and w SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-deployment Use this skill when packaging, shipping or scaffolding a melonJS game — starting a project with create-melonjs, building for the web, browser support SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-display-and-scaling Use this skill when a melonJS game looks blurry, soft, shimmering or cropped, or when choosing how the canvas fills its page. Covers the design resolu SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-effects-and-shaders Use this skill for post-processing effects, custom shaders, blend modes and colour grading in melonJS. Covers the built-in ShaderEffect presets, addPo SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-events Use this skill for the melonJS event bus and lifecycle hooks — subscribing to engine events, the per-frame and per-state event names, renderable lifec SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-getting-started Use this skill when starting or bootstrapping a melonJS game, creating the Application, choosing a renderer, or setting up the first scene. Covers the SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-input Use this skill for keyboard, pointer, mouse, touch and gamepad input in melonJS. Covers the bindKey action indirection, registerPointerEvent on region SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-lighting Use this skill for 2D dynamic lighting in melonJS — Light2d, ambient light on a Stage, multiple lights, and per-pixel normal-mapped sprites authored i SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-loading-assets Use this skill for loading and managing game assets in melonJS — the resource descriptor format, the full asset type list, organising a multi-level ga SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-math Use this skill for vector and matrix maths in melonJS — Vector2d, Vector3d, their observable variants, Matrix2d, Matrix3d, and the math utility functi SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-particles-and-trails Use this skill for particle effects and motion trails in melonJS — ParticleEmitter configuration, burst versus stream emission, the referenceSpace fra SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-performance Use this skill when a melonJS game drops frames, allocates heavily, or needs to scale to many objects. Covers object pooling, draw-call batching, atla SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-physics Use this skill for collision, physics bodies, movement, and spatial queries in melonJS — the built-in SAT world and the planck, matter and Rapier adap SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-platforms Use this skill when a melonJS game runs somewhere other than a plain browser tab: a game portal (YouTube Playables, Facebook Instant Games), a mini-ga SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-plugins Use this skill when adding a melonJS plugin or adapter — the debug panel, Spine skeletal animation, compressed Tiled map support, on-screen touch cont SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-renderables Use this skill when subclassing Renderable, writing a custom draw() method, handling pointer or click events on game objects, applying post effects an SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-renderer-backends Use this skill when a feature works on one machine and not another, when choosing or pinning a renderer, or when writing code that must degrade gracef SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-scenes-and-state Use this skill for scene structure and game flow in melonJS — Stage subclasses, the state manager, transitions, pausing, the update loop, timers and t SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-sprites-and-animation Use this skill when creating sprites, playing frame animations, or working with texture atlases in melonJS. Covers Sprite construction from a plain im SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-tilemaps Use this skill for Tiled maps in melonJS — loading TMX/TSX levels, spawning entities from Tiled objects, collision shapes authored in Tiled, isometric SkillInstall · skills CLI | 6,505 | — | ||
| melonjs-ui-and-text Use this skill for HUDs, buttons, menus, options screens, dialogue panels, progress bars and on-screen text in melonJS. Covers UIBaseElement/UISpriteE SkillInstall · skills CLI | 6,505 | — | ||
| codeart2d Explicit-only last resort. Draws game art from code, with no image model - pixel sprites from a PixelSpec, flat vector props, UI and icons from portab SkillInstall · skills CLI | 5,665 | — | ||
| generate2dmap Plan and build 2D game maps and scenes - top-down and side-scrolling levels, tilemaps, prop packs, parallax backgrounds and HD-2D battle or story plat SkillInstall · skills CLI | 5,665 | — | ||
| generate2dsprite Make game-ready 2D characters, creatures, props, icons and FX as master stills, sprite sheets or animation clips. Plan size, motion and finish; genera SkillInstall · skills CLI | 5,665 | — | ||
| scenario-godot-2d Use when building a 2D game in Godot 4.7: make a platformer or top-down controller that feels right (coyote time, jump buffer, jump height), TileMapLa SkillInstall · skills CLI | 3,750 | — | ||
| scenario-godot-3d-world Use when building 3D levels and worlds in Godot 4.7: third-person or FPS controller, player stuck on stairs, spring arm camera clipping, blockout with SkillInstall · skills CLI | 3,750 | — | ||
| scenario-godot-animation Use when animating characters or scenes in Godot 4.7: AnimationPlayer clips and RESET, AnimationTree state machines and blend spaces built in code, Mi SkillInstall · skills CLI | 3,750 | — | ||
| scenario-godot-architecture Use when structuring Godot 4.7 game code: folders, scenes and nodes, signals or an event bus autoload, custom Resources for item data, components (hea SkillInstall · skills CLI | 3,750 | — | ||
| scenario-godot-audio Use when adding or fixing sound in Godot 4.7: audio buses and effects, volume sliders, 'too many sounds', combat audio with hundreds of enemies, sound SkillInstall · skills CLI | 3,750 | — | ||
| scenario-godot-expert Use when an agent drives Godot 4.7 on macOS or Windows for any task: headless --script jobs, --import, --check-only, command-line exports, GUT tests, SkillInstall · skills CLI | 3,750 | — | ||
| scenario-godot-gameplay Use when building gameplay systems in Godot 4.7: enemy AI that patrols, chases and attacks, state machines, behavior trees (LimboAI), NavigationAgent3 SkillInstall · skills CLI | 3,750 | — | ||
| scenario-godot-multiplayer Use when a Godot 4 game goes online or co-op: host and join with ENet, WebSocket for a web build, RPCs (@rpc, rpc_id, any_peer), MultiplayerSpawner an SkillInstall · skills CLI | 3,750 | — | ||
| scenario-godot-performance-export Use when a Godot game stutters, drops frames, hitches when entering new areas, overheats a phone, or must ship: profiling and Performance monitors, CP SkillInstall · skills CLI | 3,750 | — | ||
| scenario-godot-pipeline-automation Use when Godot 4.7 work must run without a mouse or at scale: batch import of hundreds of GLB props or an AI image-to-3D art drop, naming rules, impor SkillInstall · skills CLI | 3,750 | — | ||
| scenario-godot-rendering-lighting Use when lighting or rendering a Godot 4.7 3D scene: pick a renderer (Forward+, Mobile, Compatibility), choose GI (SDFGI, VoxelGI, LightmapGI, reflect SkillInstall · skills CLI | 3,750 | — | ||
| scenario-godot-shaders Use when writing or fixing Godot 4.7 shaders: .gdshader code (spatial, canvas_item, particles, sky, fog), VisualShader graphs built in code, stylized SkillInstall · skills CLI | 3,750 | — | ||
| scenario-godot-ui Use when building or fixing game UI in Godot 4.7: main menu, settings screen, HUD (health bar, ammo, minimap frame), Control layout, containers, ancho SkillInstall · skills CLI | 3,750 | — | ||
| scenario-godot-vfx Use when making or fixing particle effects and game feel in Godot 4.7: GPUParticles3D or GPUParticles2D explosion, fireball projectile with trail, imp SkillInstall · skills CLI | 3,750 | — | ||
| scenario-playable-ads Use when a mobile game's gameplay recording, screenshots, existing art and sound, or only an idea or a genre name should become a playable ad: an HTML SkillInstall · skills CLI | 3,750 | — | ||
| scenario-roblox-animation Use when animating Roblox characters, NPCs or creatures: animation not playing, wrong animation wins, animation priority or weight, blending, animatio SkillInstall · skills CLI | 3,750 | — | ||
| scenario-roblox-architecture Use when structuring Roblox game code: where scripts go (ServerScriptService, ReplicatedStorage, StarterPlayerScripts), Script vs LocalScript and RunC SkillInstall · skills CLI | 3,750 | — | ||
| scenario-roblox-assets Use when bringing 3D assets into Roblox Studio or preparing avatar items: import from Blender, GLB, FBX or OBJ files, AI-generated or image-to-3D mesh SkillInstall · skills CLI | 3,750 | — | ||
| scenario-roblox-data Use when a Roblox game saves or loads player data, or when players report data not saving, lost progress, rollbacks, duplicated items or a purchase gr SkillInstall · skills CLI | 3,750 | — | ||
| scenario-roblox-environment Use when building or lighting a Roblox map: graybox or blockout, level layout, landmarks, doors and walls, parts versus unions (CSG), collision fideli SkillInstall · skills CLI | 3,750 | — | ||
| scenario-roblox-expert Use when an agent builds, fixes or tests anything in Roblox Studio: \"make a Roblox game\", \"Roblox Studio\", a Luau script, \"my Roblox game lags\", SkillInstall · skills CLI | 3,750 | — | ||
| scenario-roblox-gameplay Use when building Roblox gameplay systems: NPC or enemy AI that patrols, chases and attacks, state machines or behavior trees, 'NPC pathfinding stuck' SkillInstall · skills CLI | 3,750 | — | ||
| scenario-roblox-luau Use when writing, reviewing or debugging Luau in a Roblox experience: task.spawn vs task.defer vs task.wait, replacing wait() or spawn(), Deferred eve SkillInstall · skills CLI | 3,750 | — | ||
| scenario-roblox-monetization Use when a Roblox game sells something or plans live ops: Developer Products, game passes, experience subscriptions, Roblox Plus perks, ProcessReceipt SkillInstall · skills CLI | 3,750 | — | ||
| scenario-roblox-networking Use when securing a Roblox experience against exploiters or designing its networking: RemoteEvent, RemoteFunction or UnreliableRemoteEvent design, val SkillInstall · skills CLI | 3,750 | — | ||
| scenario-roblox-performance Use when a Roblox experience is slow, laggy, stuttering, crashing or out of memory, or before shipping or updating one: my game lags on mobile, low FP SkillInstall · skills CLI | 3,750 | — | ||
| scenario-roblox-tooling Use when setting up or repairing a Roblox team project outside Studio: Rojo or Script Sync, Wally packages, Rokit pins, luau-lsp type checking, Selene SkillInstall · skills CLI | 3,750 | — | ||
| scenario-roblox-ui Use when building or fixing Roblox game UI or input: HUD (health bar, currency, ability cooldowns), main menu, shop with a scrolling grid, settings sc SkillInstall · skills CLI | 3,750 | — | ||
| scenario-roblox-vfx-audio Use when making or fixing Roblox visual effects or game audio: ParticleEmitter, Beam, Trail, flipbook sprite sheets, slash, hit, impact, explosion, fi SkillInstall · skills CLI | 3,750 | — | ||
| scenario-side-view-game-kit Use when making the art for a side-scroller or 2D platformer: side-view pixel-art sprite sheets for a hero and ground enemies (run, walk, idle, attack SkillInstall · skills CLI | 3,750 | — | ||
| scenario-sprite-animation Use when animating 2D game art with Scenario: walk, idle or attack cycles in 4 or 8 directions, isometric sprite sheets, animated GIFs, frame-by-frame SkillInstall · skills CLI | 3,750 | — | ||
| scenario-textures Use when a task involves game textures or materials through the Scenario MCP: seamless or tileable textures, themed texture packs (brick, wood, stone, SkillInstall · skills CLI | 3,750 | — | ||
| scenario-unity-2d Use when building a 2D game in Unity 6.3 URP: pixel-art or HD sprite import and PPU, sprite atlases, Tilemaps, Rule Tiles and reskins, the 2D Renderer SkillInstall · skills CLI | 3,750 | — | ||
| scenario-unity-animation Use when a Unity 6.3 task involves character animation or cameras: Mixamo or mocap humanoid import and retargeting, Animator Controllers, blend trees, SkillInstall · skills CLI | 3,750 | — | ||
| scenario-unity-architecture Use when structuring Unity 6.3 C# code: ScriptableObject data vs runtime state, events and services, inventory, health, save and load, Input System ac SkillInstall · skills CLI | 3,750 | — | ||
| scenario-unity-expert Use when an agent drives Unity 6.3 (6000.3) on a Mac for any task: batch mode and -executeMethod jobs, a running editor (the user's GUI editor or a he SkillInstall · skills CLI | 3,750 | — | ||
| scenario-unity-gameplay Use when building or debugging Unity gameplay systems: enemy AI that patrols, chases and attacks, NavMesh baking and agents (AI Navigation 2), feet sl SkillInstall · skills CLI | 3,750 | — | ||
| scenario-unity-mobile Use when a Unity 6.3 game targets Android or iOS: phone frame budget, overheating after 20 minutes, 'my game stutters on phones', ASTC or ETC2 texture SkillInstall · skills CLI | 3,750 | — | ||
| scenario-unity-performance Use when a Unity 6.3 game is slow or stutters: low fps, frame spikes, hitches when entering areas or on first effects, GC spikes, too many draw calls SkillInstall · skills CLI | 3,750 | — | ||
| threejs-gameplay-systems Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, inp SkillInstall · skills CLI | 2,807 | — | ||
| genre-stealth Art direction for stealth-game spaces in Blender with shadow volumes, patrol-friendly layouts, and concealment materials. SkillInstall · skills CLI | 2,686 | — | ||
| genre-strategy-sim Art direction for strategy, RTS, turn-based strategy, tower defense, MOBA, city builder, colony sim, and simulation games in Blender. SkillInstall · skills CLI | 2,686 | — | ||
| genre-survival Art direction for survival and survival-horror gameplay spaces in Blender emphasizing resource props, crafting readability, and tension routes. SkillInstall · skills CLI | 2,686 | — | ||
| geometry-nodes Blender Geometry Nodes for procedural modeling, scatter systems, vegetation, buildings, pipes, cables, and reusable node groups. Use for procedural as SkillInstall · skills CLI | 2,686 | — | ||
| godot-export Godot-specific Blender export favoring GLTF/GLB with correct scale, materials, animation clips, and collision shapes via MCP. SkillInstall · skills CLI | 2,686 | — | ||
| hair-groom Hair and fur grooming in Blender using curves, particle hair, geometry nodes, and game hair-card workflows. Use for characters, creatures, and real-ti SkillInstall · skills CLI | 2,686 | — | ||
| hand-painted-style Hand-painted texture art direction for Blender with brushwork albedo, soft value transitions, and stylized PBR restraint. SkillInstall · skills CLI | 2,686 | — | ||
| hard-surface AAA hard surface modeling for sci-fi, industrial, military, vehicles, weapons, robotics, and mechanical props. Use for boolean/bevel workflows, panel SkillInstall · skills CLI | 2,686 | — | ||
| hd-2d-style HD-2D art direction combining pixel characters/sprites with 3D environments, depth of field, and theatrical lighting. SkillInstall · skills CLI | 2,686 | — | ||
| historical-worlds Historical and period world art direction for Blender including Western, pirate, samurai/ninja, Viking, ancient Egypt/Greece/Rome, Victorian, modern, SkillInstall · skills CLI | 2,686 | — | ||
| horror-style Psychological horror art direction for Blender assets inspired by Silent Hill, Resident Evil, Chilla's Art, Fear to Fathom, and Iron Lung. Use for spa SkillInstall · skills CLI | 2,686 | — | ||
| indie-horror-aesthetics Indie horror aesthetic pack for Blender covering Silent Hill, Fear to Fathom, Puppet Combo, corporate horror, cabin/forest/hospital horror, and relate SkillInstall · skills CLI | 2,686 | — | ||
| isometric-style Isometric and strategy-game art direction for Blender including diorama framing, true-iso camera setup, readable silhouettes, and tile asset rules. SkillInstall · skills CLI | 2,686 | — | ||
| lighting Cinematic and game lighting in Blender including three-point lighting, HDRI, horror lighting, volumetrics, rim lighting, and mood-driven illumination. SkillInstall · skills CLI | 2,686 | — | ||
| liminal-space-style Liminal space and Backrooms art direction for Blender with empty transitional architecture, wrong familiarity, and endless repetition. SkillInstall · skills CLI | 2,686 | — | ||
| lod-pipeline Dedicated LOD generation, naming, screen-size targets, and validation for game meshes in Blender via MCP. SkillInstall · skills CLI | 2,686 | — | ||
| lookdev Look development loop for Blender assets combining materials, lighting, camera, and screenshot comparison until shading reads correctly via MCP. SkillInstall · skills CLI | 2,686 | — | ||
| lowpoly-style Low-poly art direction for Blender inspired by PS1/PS2, Lethal Company, Mouthwashing, and Fear to Fathom. Use for readable silhouettes, minimal polygo SkillInstall · skills CLI | 2,686 | — | ||
| manga-style Manga-inspired art direction for Blender emphasizing monochrome value design, speed lines, screentone feel, and manga panel staging. SkillInstall · skills CLI | 2,686 | — | ||
| mascot-puppet-horror Mascot and puppet horror art direction for Blender with cheerful brand characters made wrong, felt/foam materials, and uncanny performance. SkillInstall · skills CLI | 2,686 | — | ||
| materials Blender PBR and stylized material creation for metal, wood, concrete, fabric, glass, dirt, rust, and procedural shaders. Use for look development, mat SkillInstall · skills CLI | 2,686 | — | ||
| minimalist-style Minimalist and abstract-leaning art direction for Blender with reduced forms, limited palettes, and negative space. SkillInstall · skills CLI | 2,686 | — | ||
| neon-retrofuturism Neon, vaporwave, synthwave, and retrofuturistic mood/art direction for Blender with grid horizons, chrome, and dusk palettes. SkillInstall · skills CLI | 2,686 | — | ||
| noir-style Noir art direction for Blender with high-contrast lighting, wet streets, silhouettes, and monochrome or limited-color grading. SkillInstall · skills CLI | 2,686 | — | ||
| painterly-style Painterly art direction spanning watercolor and oil-painting looks for Blender using soft edges, pigment texture, and illustrative lighting. SkillInstall · skills CLI | 2,686 | — | ||
| godot-city-game-3d Build, run, debug and ship 3D city games in Godot 4 — procedurally generated cities (block grids, districts, weighted building typologies, MultiMesh b SkillInstall · skills CLI | 2,125 | — | ||
| minecraft-bukkit-pro Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs. Specializes in event-driven architecture, command systems, world manip SkillInstall · skills CLI | 2,003 | — | ||
| unity-developer Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-plat SkillInstall · skills CLI | 2,003 | — | ||
| game-build Build a risk-matched whitebox or the approved production game by adapting to the host environment's available rendering stacks, 3D/2D generators, and SkillInstall · skills CLI | 1,079 | — | ||
| game-design Select a playable game concept, design world rules, systems, levels, and branching narrative, and define visual and audio art direction. Turns SOURCE_ SkillInstall · skills CLI | 1,079 | — | ||
| io.github.8beeeaaat/touchdesigner-mcp-server MCP server for TouchDesigner - Control and operate TouchDesigner projects through AI agents MCP serverGitHub-verified authorLocal · npm | 629 | MIT | ||
| ue5-architecture UE5.6-UE5.8 architecture planning and module boundary design for Unreal projects. Use when requests involve module layout, Build.cs dependencies, refl SkillInstall · skills CLI | 541 | — | ||
| ue5-auto-assistant UE5.6-UE5.8 automatic assistant entry for beginners. Use when users ask Unreal questions without naming a specific skill. Auto-route to the most preci SkillInstall · skills CLI | 541 | — | ||
| ue5-blueprint-workflow UE5.6-UE5.8 Blueprint graph workflow for feature implementation, input events, node wiring, and graph validation. Use when requests involve adding Blu SkillInstall · skills CLI | 541 | — | ||
| ue5-cpp-gameplay UE5.6-UE5.8 gameplay C++ implementation for Actors, Components, DataAssets, and gameplay logic. Use when requests ask to write .h/.cpp pairs, expose U SkillInstall · skills CLI | 541 | — | ||
| ue5-module-router Route UE5.6-UE5.8 questions to the most precise skill using module names, aliases, intent keywords, and layer context. Works for explicit module promp SkillInstall · skills CLI | 541 | — | ||
| ue5-pcg-building UE5.6-UE5.8 PCG building generation workflow for modular buildings, blockouts, facade rules, and runtime generation. Use when requests involve Procedu SkillInstall · skills CLI | 541 | — | ||
| ue5-performance-packaging UE5.6-UE5.8 performance and packaging readiness workflow. Use when requests involve PIE performance checks, runtime stat review, pre-package validatio SkillInstall · skills CLI | 541 | — | ||
| ue5-save-load-replication UE5.6-UE5.8 save/load and multiplayer replication workflow for gameplay systems. Use when requests involve SaveGame schema design, serialization, rest SkillInstall · skills CLI | 541 | — | ||
| ue5-ui-umg-slate UE5.6-UE5.8 UI development workflow using UMG and Slate integration. Use when requests involve Widget Blueprint setup, Slate host widgets, lifecycle b SkillInstall · skills CLI | 541 | — | ||
| ue5-world-interaction UE5.6-UE5.8 world interaction systems for pickups, spawners, overlap/trace checks, and visual feedback. Use when requests involve interactive world ac SkillInstall · skills CLI | 541 | — | ||
| game-concept-architect 将一句话游戏创意扩展为可验证的游戏设计蓝图:从 concept seed、玩家动词、design nucleus options、动作-目标对齐、assumption ledger、玩家承诺、核心循环、scope gate 到 validation plan。适用于真实项目、私有项目、客户项目、公开 SkillInstall · skills CLI | 455 | — | ||
| game-design-book-translator 用于翻译、润色、整理或质检英文游戏设计、游戏研发、系统设计、UX、Game Studies 与设计理论书籍、章节、PDF、OCR、Markdown、图表、图注和术语表;强调专业术语、中文可读性、图片结构与版权边界。Use for professional game-design translatio SkillInstall · skills CLI | 455 | — | ||
| game-design-proposal-writer 将调研、概念架构、体验诊断、验证计划、脑图/xmind/系统设计图、已有策划案和生产约束收束为商业游戏策划案、独立游戏设计案、立项评审稿、发行/投资 pitch 或 vertical slice 设计文档。适用于一句话创意先经 game-concept-architect 生成概念契约后再成案、玩法 SkillInstall · skills CLI | 455 | — | ||
| game-design-source-curator 用于把游戏设计文章、视频、作者、栏目和网站策展为可持续的本地知识库:包括来源调研、候选筛选、证据门审核、规范入库、增量更新、来源目录、HTML 归档和灵感卡。不要用于一次性摘要、随手推荐、普通新闻浏览或不入库的纯翻译任务。 SkillInstall · skills CLI | 455 | — | ||
| game-experience-analyzer 用于把游戏截图、本地录屏、PV、买量素材、商店页或视频链接分析为中文证据链诊断报告,包含样本范围门、证据索引、拆解诊断包、模式路由、品类敏感建议、验证计划和可执行优化建议。 SkillInstall · skills CLI | 455 | — | ||
| game-experience-density-optimizer 当用户需要把游戏体验浓度、留存、首局节奏、Demo 完成率、单机总旅程、D1/D7、反馈、具身感、氛围、认知负荷、最佳刺激窗口、FEP/free-energy、预测误差、Markov blanket、习惯化或 liveops 参与问题,编译成可上线、可埋点、可复盘、可回滚的一周 ED 实验包时使用。 SkillInstall · skills CLI | 455 | — | ||
| console-anywhere Play Anywhere. Builds the port for Windows, Mac, Linux, Steam Deck, Android and PS Vita and packages it without any game files inside. doctor checks t SkillInstall · skills CLI | 388 | — | ||
| console-backend Backend Engineer. Builds the engine room the recompiled game runs on: syscalls, kernel stubs, file and disc I/O, the IOP. Reads PS2Recomp runtime logs SkillInstall · skills CLI | 388 | — | ||
| console-controller Controller Mapper. Hooks the game up to any controller: DualSense, Xbox, Switch Pro, keyboard or touch, remapped how you like. Reads a mapping in cons SkillInstall · skills CLI | 388 | — | ||
| console-graphics Graphics Artist. Rebuilds the graphics: dumps every texture, lets you repaint or replace them with your own art, finds the widescreen fix. Converts PS SkillInstall · skills CLI | 388 | — | ||
| iphone-duo-games Adapt a game to iPhone Duo — filling the screen across every device pose, orientation locking, aspect ratio versus letterboxing, keeping touch control SkillInstall · skills CLI | 319 | — | ||
| guizang-game-skill 用 AI 生成素材(Tripo 等 3D 模型、即梦等图片与配音、Suno 等配乐)加 three.js,做一个能在浏览器里跑、最后打包成单个 HTML 的 3D 动作游戏的完整流程和踩坑清单。只要用户想做网页 3D 游戏、WebGL 游戏、three.js 游戏、俯视角或魂类动作游戏、带 Boss SkillInstall · skills CLI | 297 | — | ||
| make-npcs-talk Make NPCs in a game talk back. The player speaks or types, the NPC answers in character, in a cloned voice, about 1-2 seconds later, and can act on wh SkillInstall · skills CLI | 229 | — | ||
| npc-actions Make NPCs physically react to a conversation and follow spoken orders. Pick an action (punch, slap, hug, kneel and beg, flee, flip off, square up, not SkillInstall · skills CLI | 229 | — | ||
| npc-dialogue Write what NPCs say with an LLM so they sound like themselves and like the game. Covers persona files, a fresh random sample of the character's own li SkillInstall · skills CLI | 229 | — | ||
| npc-showcase-clips Record short clips of NPC conversations that look like real gameplay, ready to post. Covers scripted exchanges at chosen places and times, the gamepla SkillInstall · skills CLI | 229 | — | ||
| voice-input Let the player talk to NPCs out loud. Covers an always-on open mic with voice activity detection against the room's noise floor, push-to-talk and typi SkillInstall · skills CLI | 229 | — | ||
| roblox-building Use when building or editing geometry, maps, props, or generated assets with MCP or standalone Luau. SkillInstall · skills CLI | 185 | — | ||
| roblox-camera Use when scripting or fixing Roblox camera behavior: CFrame placement, screen raycasts, first/third-person, shoulder views, cutscenes. SkillInstall · skills CLI | 185 | — | ||
| roblox-game-design Use when designing or reworking a Roblox game: core loop, tutorial/FTUE, levels, economy, retention phases, juice, grind, curation. SkillInstall · skills CLI | 185 | — | ||
| roblox-growth-design Use for Roblox growth: diagnosing stats, discovery, retention, onboarding, experiments, LiveOps, thumbnails, and packaging. SkillInstall · skills CLI | 185 | — | ||
| roblox-player-psychology Use when designing or reviewing player-behavior mechanics: first minute, rewards, streaks, daily rewards, pricing, RNG/pity, community. SkillInstall · skills CLI | 185 | — | ||
| game-generalist Playable-game studio for creators: from a one-sentence promise to a playable greybox the user tries, a locked look, a built original game and a measur SkillInstall · skills CLI | 172 | — | ||
| gameg Start the game-generalist skill from a slash command, with an optional mode first and then the idea, for example "/gameg prototype a lighthouse keeper SkillInstall · skills CLI | 172 | — | ||
| create-roblox-game Take a Roblox game from a genre to something built, assembled, playable and published, ONE SECTION PER SESSION - research and plan, code, art, animati SkillInstall · skills CLI | 161 | — | ||
| roblox-build-orchestrator Runs a Roblox game build pipeline as a timed, logged run (market research, design, code, 3D/materials/UI/animation/VFX/SFX, assembly, playtest, publis SkillInstall · skills CLI | 161 | — | ||
| roblox-map Build and PROVE Roblox maps, levels and arenas headlessly from a JSON spec - greybox decks, cover, ledges, ramps, stairs, spawns, kill planes, and org SkillInstall · skills CLI | 161 | — | ||
| roblox-skills-setup Set up the free Roblox game-creation skills on THIS machine - check which tools are installed (Python, Rojo, Wally, Lune, Selene, StyLua, Blender, the SkillInstall · skills CLI | 161 | — | ||
| h3-game-sprites Build 2D game sprite sheets by generating motion with MiniMax H3 (Hailuo) video, then cutting the footage into validated chroma-keyed sprite frames - SkillInstall · skills CLI | 150 | — | ||
| build-a-game Take someone from a one-line game idea to a finished, polished 3D browser game live on the web, using the 10-step pipeline that built LAST CALL (a 25- SkillInstall · skills CLI | 126 | — | ||
| zhangyi-kickoff 张翼立项立意:从零点子、单一玩法或已有方案进入设计,先给可反应的概念草案,再推导病灶与支柱、比较方案并形成裁决。Use when the user wants to make a game but has no clear idea, has only one mechanic or theme, SkillInstall · skills CLI | 118 | — | ||
| zhangyi-narrative 张翼叙事设计:叙事即机制的判别与落地、角色塑造(角色意志)、世界观与命名纪律、剧本结构与信息释放节奏、叙事仪式感与工程化。输出叙事裁决书。Use when the user writes game story/plot, designs characters or worldview, names SkillInstall · skills CLI | 118 | — | ||
| zhangyi-playtest 张翼试飞:真人玩家验证的设计、执行与解读——按研发节点路由该测什么、招募与样本甄别、深度访谈、体验走查、尖叫度测试、留存流失归因。天条:不伪造玩家声音,结论必带样本来源/样本量/口径三要素。输出试飞裁决书。Use when the user wants to playtest with real p SkillInstall · skills CLI | 118 | — | ||
| pixel-asset-master AI-driven 2D pixel game asset generation system. Converts game design descriptions into pixel art sprites, tilesets, animations, and UI elements throu SkillInstall · skills CLI | 117 | — | ||
| build-world Builds polished, fully playable 3D game prototypes in three.js, Roblox, Unity, or Unreal Engine, with high-quality (.glb/.fbx) meshes from the Thrixel SkillInstall · skills CLI | 115 | — | ||
| gat-brainstorm Develop or refine a game concept through a one-question-at-a-time design interview, then create GAT game overview, systems index, and global art direc SkillInstall · skills CLI | 114 | — | ||
| gat-brainstorm Brainstorm a game idea through one-question-at-a-time designer interviews. Produces game.md, systems-index.md, and art-direction.md, or runs as discus SkillInstall · skills CLI | 114 | — | ||
| gat-design Design one system or all remaining systems within a specific planned GAT milestone, producing milestone-scoped GDD, optional content data, and art doc SkillInstall · skills CLI | 114 | — | ||
| gat-design Design one system within a specific milestone's scope: write the milestone-scoped system GDD, content data, and system art doc, and update the milesto SkillInstall · skills CLI | 114 | — | ||
| gat-milestone Plan ordered GAT milestone handoff slices from overview and narrative documents, create the milestone roadmap and per-milestone brief skeletons, and s SkillInstall · skills CLI | 114 | — | ||
| gat-story Develop or refine a GAT game's premise, world, characters, quests, dialogue, tone, and narrative delivery through a one-question-at-a-time interview, SkillInstall · skills CLI | 114 | — | ||
| gat-workflow-start Inspect GAT pre-production state, report overview, narrative, and per-milestone progress, and recommend the earliest actionable next step. Use when th SkillInstall · skills CLI | 114 | — | ||
| creature-animation Author, gate, preview and install production animation sets for Final Stand creatures (quadrupeds, arthropods, flyers, hybrids) using the Plan 009 pip SkillInstall · skills CLI | 106 | — | ||
| game-art-reference-packs Creates and validates Final Stand concept turnarounds and deterministic four-view upload packs with source lineage. Use when preparing or correcting f SkillInstall · skills CLI | 106 | — | ||
| game-model-cleanup Converts Final Stand provider meshes into budgeted, textured and verifiable game-model candidates using the existing Blender tooling. Use when repairi SkillInstall · skills CLI | 106 | — | ||
| humanoid-animation Produce production animation sets for Final Stand humanoid heroes and enemies from Meshy's humanoid rig and preset motion library (Plan 011 route), th SkillInstall · skills CLI | 106 | — | ||
| meshy-asset-production Runs Final Stand Meshy geometry and texture production with governed reference packs, candidate review, credit accounting and immutable exports. Use w SkillInstall · skills CLI | 106 | — | ||
| new-adventure Sets up a new mouse-only, fully voiced point-and-click adventure in Godot 4.7.2 from a working template. The template has an adventure core with rooms SkillInstall · skills CLI | 106 | — | ||
| rig-it Rig and animate game characters that actually hold up in-engine. Contract-driven Blender pipeline with body-plan scaffold rigs for creatures, Mixamo-s SkillInstall · skills CLI | 106 | — | ||
| unity-asset-integration Installs and verifies Final Stand 3D model packages or animation updates through the repository's Unity importers, presentation profiles and prefab in SkillInstall · skills CLI | 106 | — | ||
| UnrealMCP — AI Bridge for Unreal Engine 5 Control the Unreal Engine 5 editor from any MCP client: Blueprints, materials, Niagara. MCP serverGitHub-verified authorLocal · PyPI | 40 | MPL-2.0 | ||
| io.github.alex-jordan547/renforge Inspect, drive and debug a running Ren'Py game: state, screenshots, guarded clicks, saves, builds. MCP serverGitHub-verified authorLocal · PyPI | 12 | MIT | ||
| io.github.0xmortuex/qemu-mcp Boot and drive QEMU VMs from an AI agent: keys, screenshots, serial. No guest agent. MCP serverGitHub-verified authorLocal · PyPI | 5 | MIT | ||
| Tripwire MCP for Roblox Studio and Open Cloud: drive Studio, run headless tests, and review game security. MCP serverGitHub-verified authorLocal · npm | 4 | MIT | ||
| AgentSUMO MCP server for LLM-driven SUMO traffic simulation, scenario design, and result analysis. MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| AI Game Developer: MCP for Unity, Unreal and Godot Make games with AI: one MCP server that connects your agent to Unity, Unreal and Godot editors. MCP serverGitHub-verified authorLocal · NuGet | — | — | ||
| ai.smithery/ChiR24-unreal_mcp Control Unreal Engine to browse assets, import content, and manage levels and sequences. Automate… MCP serverBulk publisher · 213 entriesVerified domain · smithery.aiRemoteDown | — | — | ||
| ai.smithery/ChiR24-unreal_mcp_server A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal E… MCP serverBulk publisher · 213 entriesVerified domain · smithery.aiRemoteDown | — | — | ||
| aigamedev.ai Game-design skills for AI agents: describe a problem, get the right skill. Plus free sound effects. MCP serverVerified domain · aigamedev.aiRemoteSign-in needed | — | — | ||
| Airogel Editor Build and inspect browser-based 3D games: projects, scenes, Lua scripts, assets and publishing. MCP serverGitHub-verified authorRemoteSign-in needed | — | — | ||
| Autonomous 0-DRC PCB Routing Foundry & Hardware MCP Server Autonomous 0-DRC PCB Routing, RF/DFM Pre-Flight & KiCad MCP Server (calligraphyeda.com). MCP serverGitHub-verified authorRemote● LiveFree to try | — | — | ||
| Awesome Mineflayer MCP Control a Mineflayer Minecraft bot with 120+ MCP tools: move, mine, craft, fight, build, and see. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| BlenderLens MCP server that lets AI agents build, check, preview and export game assets in Blender MCP serverGitHub-verified authorLocal · npm | — | — | ||
| BlockHand Minecraft Education Edition MCP server: Agent robot, 24 build shapes, events. No add-on needed. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| BoxToPlay MCP-ready hosting provider for Minecraft, BungeeCord, TeamSpeak, VPS and many other game servers. MCP serverVerified domain · boxtoplay.comRemoteSign-in needed | — | — | ||
| Brotato Coach Deterministic Brotato theorycrafter MCP server: facts and math, not guesses. MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| build123d MCP AI-driven 3D CAD via build123d: execute, render, measure, and export geometry interactively. MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| Cisco Modeling Labs CML An MCP server that provides access to common Cisco Modeling Labs (CML) operations. MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| Coating Lab Real surface finishes for game gun models: sourced finishes, variants, wear baked from use MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| com.spriteship/spriteship Build a game's 2D art layer with your agent: characters, animations, tilesets, levels, 5 engines. MCP serverVerified domain · spriteship.comRemote● LiveAPI key needed | — | — | ||
| Contraptify Design redstone machines with your AI and test them tick by tick with Java Edition 26.3 rules. MCP serverGitHub-verified authorRemote● LiveFree to try | — | — | ||
| Courtship Efficiency-governed MCP runtime, proxy, and benchmark CLI for LOVE (Lua) games. MCP serverGitHub-verified authorLocal · Docker | — | — | ||
| Craftwire See and drive Minecraft: Fabric client, Paper server, bots, plugin tests, profiling. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| Diogenes EVE: Frontier Sui Move MCP CCP Games EVE: Frontier Sui Move Smart Assembly coder, Smart Gate planner & SSU AMM. MCP serverGitHub-verified authorRemote● LivePaid calls | — | — | ||
| DOS2 Game Master Divinity: Original Sin 2 Game Master mode: edit campaign files, drive the live game via a bridge mod MCP serverGitHub-verified authorLocal · MCPB | — | — | ||
| Drawcall Discover Drawcall workflows for 3D apps and asset creation; read APIs and approve CLI logins. MCP serverGitHub-verified authorRemote● LiveFree to try | — | — | ||
| Eclipse Stage MCP The console bridge — deploy and playtest AI-built games on your own Dev Mode console, with receipts. MCP serverGitHub-verified author | — | — | ||
| Edgegap Deploy and operate multiplayer game servers on Edgegap's global edge network. MCP serverVerified domain · edgegap.devLocal · npm | — | — | ||
| ETABS MCP Agentic MCP server for CSI ETABS v22+: model, load, analyse, design and inspect structures. MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| Feel Lab An FPS feel checklist, measured from a timeline any game's probe can write MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| FiveM MCP Build, run and live-test FiveM servers with AI agents: RCON, DevCon, window control, mcpb bridge. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| Flit Physics Tiny sphere-physics engine for three.js games: spawn, step, raycast, InstancedMesh-ready positions MCP serverGitHub-verified authorLocal · npm | — | — | ||
| Flockbay Build, run and playtest a Godot 4 game in a live Godot editor. Runs inside the Flockbay app. MCP serverGitHub-verified author | — | — | ||
| fomox402 Broker + MCP server for last-bidder-wins on-chain games on Solana via x402 micropayments. MCP serverGitHub-verified authorRemoteDown | — | — | ||
| Funplay Cocos MCP stdio bridge for the local Cocos Creator Editor MCP server from FunplayAI/funplay-cocos-mcp. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| Funplay Godot MCP stdio bridge for the local Godot Editor MCP server from FunplayAI/funplay-godot-mcp. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| Funplay Unity MCP stdio bridge for the local Unity Editor MCP server from FunplayAI/funplay-unity-mcp. MCP serverGitHub-verified authorLocal · NuGet | — | — | ||
| Funplay Unreal MCP stdio bridge for the local Unreal Editor MCP server from FunplayAI/funplay-unreal-mcp. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| FunseaAI Unity MCP stdio bridge for the local Unity Editor MCP server from FunseaAI/unity-mcp. MCP serverGitHub-verified authorLocal · NuGet | — | — | ||
| Gaitkit Low-poly 3D assets as code for three.js, Godot, Unity: IK walkers, rolling vehicles, hinged doors. MCP serverVerified domain · gaitkit.comRemote● LiveFree to try | — | — | ||
| Gamealia Publish web games on Gamealia from AI assistants: SDK, autotest, listing, upload. Local or remote. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| gamedev.pl Build browser games on gamedev.pl from your coding agent. MCP serverVerified domain · gamedev.plRemoteSign-in needed | — | — | ||
| Gamedexy Real mobile game screens and full player flows from top games, for coding agents. MCP serverVerified domain · gamedexy.comRemoteSign-in needed | — | — | ||
| GameServerApp Manage game servers, configurations, players, and groups through the GameServerApp MCP server. MCP serverVerified domain · mcp.gameserverapp.comRemoteSign-in needed | — | — | ||
| GameShipKit Tools for indie game devs: find sprite, pixel art, VFX and audio tools, palettes, XP curves. MCP serverVerified domain · gameshipkit.comRemote● LiveFree to try | — | — | ||
| Gameye Launch, inspect and stop multiplayer game server sessions on Gameye from any MCP client. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| GamRef Game UI reference MCP: real game screenshots paired with production specs for design agents. MCP serverVerified domain · gamref.comRemoteSign-in needed | — | — | ||
| GDMaestro Drive the Godot engine from an AI coding agent: build, run, play, and verify your game live. MCP serverVerified domain · asymptopia.dev | — | — | ||
| Gearboy MCP Server MCP server for Gearboy Nintendo Game Boy / Game Boy Color emulator MCP serverGitHub-verified authorLocal · MCPB | — | — | ||
| Gearcoleco MCP Server MCP server for Gearcoleco ColecoVision emulator MCP serverGitHub-verified authorLocal · MCPB | — | — | ||
| Geargrafx MCP Server MCP server for Geargrafx PC Engine / TurboGrafx-16 emulator MCP serverGitHub-verified authorLocal · MCPB | — | — | ||
| Gearlynx MCP Server MCP server for Gearlynx Atari Lynx emulator MCP serverGitHub-verified authorLocal · MCPB | — | — | ||
| Gearsystem MCP Server MCP server for Gearsystem Sega Master System / Game Gear / SG-1000 emulator MCP serverGitHub-verified authorLocal · MCPB | — | — | ||
| Geartowns MCP Server MCP server for the Geartowns FM Towns emulator MCP serverGitHub-verified authorLocal · MCPB | — | — | ||
| Gensprite Game assets for your agent: sprites, turnarounds, animations, 3D characters, props, music and SFX. MCP serverVerified domain · gensprite.aiRemoteSign-in needed | — | — | ||
| Gessa: game asset generation for AI agents Generate game-ready 3D models, textures, and audio from natural language, over MCP. MCP serverVerified domain · gessa.aiLocal · npm | — | — | ||
| Glitchless Coding agents can build a game. They can't see anyone play it. Glitchless lets them. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| Go Bananas Make, change, play and share browser games by describing them. MCP serverVerified domain · gobananas.coRemoteSign-in needed | — | — | ||
| Godai Automate the Godot Engine editor: edit scenes and scripts, run projects, manage engine versions MCP serverVerified domain · snopekgames.comLocal · npm | — | — | ||
| Godot Agent Loop MCP automation loop with 167 tested tools for Godot 4 MCP serverGitHub-verified authorLocal · npm | — | — | ||
| Godot MCP Pure-Python FastMCP server for Godot 4 — 28 headless & animation tools. Runs via uvx. MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| Godot MCP Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| Godot MCP Edit Godot 4 scenes, nodes and scripts; run, test and debug games live in the editor or headless. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| Godot MCP MCP server for full Godot 4.x engine control with 165 tools for AI-driven game development MCP serverGitHub-verified authorLocal · npm | — | — | ||
| Godot MCP Runtime Zero-addon MCP server for Godot 4.5 or later: agents edit, run, and play-test the game. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| GodotBridge Lets AI agents build, run and test Godot 4 projects in the real editor. Free Lite tier. MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| GodotLens Godot's own view of your GDScript project: code, scenes, and the running game MCP serverGitHub-verified authorLocal · npm | — | — | ||
| Godotwright Godot 4.7 for coding agents: offline API, checks, review, safe edits, tests, play, 3D models. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| Golemreach Persistent MMORPG where AI agents play alongside humans. 12 tools, 4 resources; free, no pay-to-win. MCP serverGitHub-verified authorRemote● Live | — | — | ||
| GripForge Turn prompts into production-ready game assets: animated characters, textures, terrain, VFX, HUD. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| GrowBlocks Dev Kit Build, play-test with screenshots, and ship three.js browser games on GrowBlocks. MCP serverVerified domain · growblocks.xyzLocal · npm | — | — | ||
| horizOn Docs, live API tools and prompts for the horizOn game backend in Godot, Unity and Unreal. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| iDos Games Create and configure cross-platform and web3 games on iDos Games: config, tokens, NFTs, AI, builds. MCP serverVerified domain · idosgames.comRemote● LiveFree to try | — | — | ||
| io.github.antics-gg/antics-mcp Deploy a web game to a playable multiplayer URL with rooms, state sync, and leaderboards. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| io.github.Aureliolo/gdharness A harness for driving a Godot 4 project from an agent: addons, runtime bridge, MCP server, CLI. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| io.github.chaoz23/dmcheck Deterministic conduct verdicts for live tabletop sessions - CI for running a game. MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| io.github.ChiR24/unreal-engine-mcp EngineWire: drive the Unreal Editor (UE 5.0-5.8): levels, Blueprints, UI, materials, VFX and more. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| io.github.dreamrec/livepilot Ableton Live 12: 474 tools, 57 domains, nested devices, native modulation, and audio analysis. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| io.github.FortuneCasablancas/magicweave-fastmcp Author, validate, simulate, and one-click-build game economies on the Magicweave platform. MCP serverGitHub-verified authorRemoteSign-in needed | — | — | ||
| io.github.GalenGoodwick/cartridge-cafe Your AI builds live WebGPU game worlds on cartridge.cafe — guest door, no account needed. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| io.github.isco-tec/mcp Official Scorezilla MCP: add a global leaderboard to your game by asking Claude Code or Cursor. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| io.github.jyswee/ainpc-cli AI NPCs with persistent memory for game studios. NPC CRUD, dialogue, voice. Stdio or remote SSE. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| io.github.moonolgerd/game-mcp Discovers and manages installed games on Windows from Steam, Epic, GOG, Xbox, and other platforms. MCP serverGitHub-verified authorLocal · NuGet | — | — | ||
| io.github.mrfentmen/game-of-life-mcp Run Conway's Game of Life, detect cycles and measure populations on ASCII grids - fully local. MCP serverBulk publisher · 2,055 entriesGitHub-verified authorLocal · npm | — | — | ||
| io.github.mrfentmen/playcanvas-mcp Query the PlayCanvas REST API: list project assets, get asset metadata, and check API rate limits. MCP serverBulk publisher · 2,055 entriesGitHub-verified authorLocal · npm | — | — | ||
| io.github.mrfentmen/renpy-mcp Ren'Py MCP: 20 real tools to read, check, lint, scaffold, build and run Ren'Py code. MCP serverBulk publisher · 2,055 entriesGitHub-verified authorLocal · npm | — | — | ||
| io.github.n24q02m/better-godot-mcp Composite MCP server for Godot Engine -- 17 composite tools for AI-assisted game development. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| io.github.netchuu/tinkercad-circuits-mcp Builds and simulates Arduino breadboard circuits in Tinkercad Circuits. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| io.github.Next-Stage-Inc/narshamcp Unreal Engine MCP server: C++ PDB symbols, Blueprint and .uasset analysis, build-error fixes MCP serverGitHub-verified author | — | — | ||
| io.github.opengameapp/browser-game Local tools for planning and validating focused browser-game prototypes. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| io.github.Prohect/bind-alias-mcp MCP bridge for BindAlias Minecraft mod: game state, screenshots, aliases, and config editing. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| io.github.Prohect/bind-alias-plus-mcp MCP bridge for BindAliasPlus Minecraft mod: game state, screenshots, aliases, and config editing. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| io.github.Redseb/rpgmaker-mz-mcp MCP server for RPG Maker MZ: maps, tile painting, events, database editing, and validation. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| io.github.ReGenNow/regennexus-mcp AI-controlled hardware: GPIO, robotics, sensors, cameras, mesh networking for IoT MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| io.github.RizgarOzan/playcal Edit-settle-verify loop, observe, replay and log tools for AI agents working in the Unity Editor MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| io.github.rmeadomavic/ardupilot-mavlink-mcp Live ArduPilot control over MAVLink: state, params, modes, prearm diagnosis, gated arm. SITL-first. MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| io.github.sandraschi/godot-mcp Godot MCP server - Godot 4.x engine control via TCP bridge, STL/GLB/OBJ import, GPU particles, an... MCP serverGitHub-verified authorLocal · MCPB | — | — | ||
| io.github.SerifeusStudio/rpgmaker-xp-mcp Author RPG Maker XP games in natural language: read, write and render RGSS1 .rxdata. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| io.github.Tanshaydar/quartermaster Local MCP asset intelligence across Unity, Fab, Megascans, Gumroad & Cosmos. MCP serverGitHub-verified authorLocal · MCPB | — | — | ||
| io.github.TomasLucasUTN/godot-mcp-bridge MCP server for Godot game engine integration — control the Godot editor with AI MCP serverGitHub-verified authorLocal · npm | — | — | ||
| io.github.tomyud1/godot-mcp MCP server for Godot game engine integration — control the Godot editor with AI MCP serverGitHub-verified authorLocal · npm | — | — | ||
| io.github.VLab-Software/easyeda-pro-mcp MCP server and EasyEDA Pro extension bridge for live project assistance. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| io.github.zombico/mojulo A 3D compiler for coding agents: objects, worlds and games as small recipes. Emits Godot and STL. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| Isaac Sim robot workbench Drive a live Isaac Sim session: any robot, poses, gain tuning, range tests, Isaac Lab training. MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| Joinable Make any game joinable: pick the pattern, get the snippet, run a two-player self-test. MCP serverVerified domain · getjoinable.comLocal · npm | — | — | ||
| KILN Smooth stylised 3D game models written as text: lint, preview and build glTF and Godot scenes. MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| KitWright Unity MCP Unity Editor MCP server: execute_code, screenshots, input simulation, play mode automation. MCP serverGitHub-verified author | — | — | ||
| LATAM Logistics (Envia: rates, labels, tracking, cancel across MX/CO/CL/BR/GT/AR/US/CA/ES) Latin America shipping for AI agents via Envia: compare carriers, buy labels, track, cancel. MCP serverVerified domain · wishpool.appRemoteDown | — | — | ||
| Loomle MCP for Unreal Structured, verifiable Unreal Engine editing for AI agents. MCP serverGitHub-verified authorLocal · MCPB | — | — | ||
| Ludo AI Game Assets Generate game assets with AI: sprites, animations, 3D models with rigging, video, music, SFX, voices MCP serverVerified domain · ludo.aiRemote● LiveFree to try | — | — | ||
| MarkIt Search, save, and set reminders in your personal MarkIt library of links, posts, and notes. MCP serverGitHub-verified authorRemote● LiveAPI key needed | — | — | ||
| Metroidvania Studio Create and edit connected 2D maps with a local, workspace-scoped MCP server and Lua scripts. MCP serverGitHub-verified authorLocal · npm | — | — | ||
| Model Lab Draws rigged game gun models in Blender from parameters, checked against the real gun MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| Mojang Mojang/Minecraft MCP. MCP serverBulk publisher · 1,915 entriesGitHub-verified authorLocal · npm | — | — | ||
| Nodecraft Manage your Nodecraft game servers: start, stop, files, backups, console, players and settings MCP serverVerified domain · nodecraft.comRemote● LiveAPI key needed | — | — | ||
| PAGAN Pixel art written as text: lint, preview and build sprites, tilesets and Godot resources. MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| paprika3d (three.js games and 3D pages end to end, for coding agents) Three.js MCP server: build three.js games and 3D pages end to end, from references to a live link MCP serverGitHub-verified author | — | — | ||
| PCBBrew Boards and modules for real PCBs: catalogue, KiCad parts, wiring and power checks, published boards. MCP serverVerified domain · pcbbrew.devRemote● LiveFree to try | — | — | ||
| PersonCraft Your own Claude designs and codes Godot 4 games; each build is tested with real screenshots. MCP serverGitHub-verified authorRemoteSign-in needed | — | — | ||
| Phasio Quoting, pricing, production and part data for contract manufacturers (3D printing, CNC). MCP serverVerified domain · phas.ioRemoteSign-in needed | — | — | ||
| PlayDrop Publish, test and share browser games on PlayDrop from your AI agent. MCP serverVerified domain · playdrop.aiRemoteSign-in needed | — | — | ||
| plctap Agent-PLC MCP Server: read & diagnose Modbus / FINS / MELSEC / S7 / IEC 104 / ENIP / OPC UA PLCs. MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| Pose Lab Measured spatial answers for posing first-person arms and a rifle in Blender MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| Protoship Checks an ESP32 project (board, pins, power, JLCPCB parts, costs) and gets the build finished. MCP serverVerified domain · protoship.devRemote● Live | — | — | ||
| Pyxel MCP MCP server for Pyxel, a retro game engine for Python MCP serverGitHub-verified authorLocal · PyPI | — | — | ||
| Rally Studio Make multiplayer 2D/3D browser games on Rally by chat: build, script, playtest with bots, publish. MCP serverVerified domain · rally.placeRemoteSign-in needed | — | — | ||
| Rengi Forge Gamedev tools for AI agents: level design, renders, sprites, GLB optimizer. Pay per call with x402. MCP serverGitHub-verified authorRemote● LiveFree to try | — | — |
Filters apply to the top 400 of 431 tools by stars. Full list for agents: dev-gamedev.json